Gacha Shop Simulator Demo · published · build 24391192
WHAT YOU'RE GETTING INTO
You run a gacha shop. You stock blind boxes, set your prices, and watch customers work up the nerve to open one more. Behind the counter it's a management game about margins, shelf space and reading what people want. In front of it, it's about that one customer who finally pulls the thing they've been chasing all week.
We're Meriin Media: a small indie team, and this is the first game we're releasing entirely on our own. The demo exists so we can fix the right things before launch - which means your feedback genuinely changes what ships.
Tell us where the tutorial lost you, which in-game day you started to get bored, and whether opening boxes felt fair. Blunt is fine. "I quit after 20 minutes because X" helps us more than "nice game". The discussion boards are open, with threads for demo feedback, bug reports, suggestions, an FAQ and our roadmap. We read all of it and reply.
We're taking part in Steam Next Fest this October, and the full game is planned for early 2027. No early access, no microtransactions - when it launches, it's the full game. If you enjoy the demo, wishlisting helps us more than you'd think.
Thanks for playing.