The Matchless KungFu Demo · published · build 19187305
1: Based on player feedback, we have modified the logic of the fog.
New Mist Logic: Locations that have been explored by the player will be permanently displayed, while locations that have been explored will be covered by the Mist. NPCs who have explored a location will be displayed in the last location they appeared in, identified by “XX was here”.
2: Fixed some issues related to sect dispatching.
3:Fixed some other problems that caused the game to get stuck.
4: Added some new world events and fixed typos.
5: F5 will cause the screen to become a mosaic is a test function of the development environment, just need to press F3 to restore the normal screen.
Translated with
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