Playtest patch 0.7.6.0

Helrift Playtest · published · build 21442854

Spells

  • Reduced Create Food INT requirement to 10

  • Fixed being able to see, buy, cast, or unleash admin spells (e.g. Admin 9999)

Items

  • Added War Mace model and thumbnail

  • War Mace now allows dual wield

  • Fixed BBH crafting to Scythe

NPC's

  • Regeneration is now configurable to help balance it and allow differences between in-combat and out-of-combat regeneration

  • Regeneration added back to Dragon

    • In-combat regen: 0.4% HP per second

    • Out-of-combat regen: 2.5% HP per second

  • Werewolf and Troll regeneration rebalanced to match the new approach

  • Added Immune to Bleeding attribute to counter the new Bleeding status

  • Werewolf attack damage reduced and Bleeding effect added to the bite attack (applied for 10 seconds)

  • Improved spawn rates on some mobs

  • Stalkers, Trolls, and Giant Toads now drop maces

  • Added Mystery Trader NPC near the PvP bridge

  • Added Trader Bull NPC, companion to the Mystery Trader (you can test damage)

  • Added Ogre NPC which spawns in the new river area west of the giant tree forest

  • Fixed an issue offsetting static NPC placement on map load (e.g. Soldier Bran and the training dummies)

  • Fixed Ogre not dropping Brigandine armour

Map

  • Increased clearance of colliders around the south-west blacksmith door to make it slightly easier to enter

  • Added teleport pad outside the blacksmith

    • Citizens now respawn and recall here

    • Travellers still respawn at the green obelisk

  • Mystery Trader and companion added next to the PvP bridge providing heavily discounted gear and repair costs for PvP testing

  • Added a noticeboard by the PvP bridge which displays PvP leaderboard

  • Opened a river area west of the giant tree forest

    • Iron and Crystal rocks moved here

    • Ogre spawn added

  • Added Silverfern spawns to the new river area

  • Fixed warnings from swamp asset colliders that spammed the log file on load

Leaderboards

  • Leaderboard system added to the gate server

  • Implemented PvP kills leaderboards: daily, weekly, monthly

Core

  • Added Bleeding status effect

    • Reduces all HP recovery by 50%

    • Not prevented by Magic Shield

  • Fixed issues with characters floating after descending steep terrain

Merchant

  • Fixed a bug causing some items to not load correctly in the merchant list

UI

  • Fixed FPS drops occurring in dialog boxes that use auto-sizing grids

PvP Week

  • City Hall officers now have a PvP Week option

    • Sets your character to max level (Lv. 150) upon citizenship

    • Option is always available during the event, allowing free town switching

  • Repair costs are always 1 gold per item during PvP Week

  • Buy statted gear from the Mystery Trader for 1 gold per item during PvP Week