Patch V0.1.0 - Upgrades Patch

SHIPS AT WAR · build 8089556 · published

On SteamNotes only · this build shipped before we watched the app

This patch adds a progression system to the game and 10 more ships.
Gain XP by winning battles and spend them on upgrades which can help you during battles. Upgrades such as: thicker armor, faster pump speed or decreased reload times make can alter the course of a battle in a meaningful way.

--------- EDITOR:

Subcategories for planes
Parts info panel was on top of cursor info panel
Changed armor plates by giving them a thickness instead of layering them ontop of each other
Increased Health of structual- and superstructure steel

--------- SHIPPART:

Added fuel bunkes which increase capacity and production of steam from boilers
Surface torpedo launchers
Boiler decoy for players who want to battle ships without an acutal boiler.

--------- BUGFIX:

ships fell apart when turning
Penetration chance of shells.
Crashed fighter still shot at other planes
Anti Air fireing when submerged
Fighter shells making too much damage on ships
shells hitting own superstructure and ship parts
AI Ships always shot at a 45 degree angle which resulted in mortar-like trajectories.
Torpedoes fired at the same time fired from the same ship hit each other
Game crashed when leaving the editor or a battle
Fighter shells reaching below water level

--------- BATTLE:

Reduced the overall speed of battles and made it more strategic.
Increased damage of shells and increased reloading times of guns.
Tutorial for battle scene
Active upgrades have an effect on ships, projectiles or aircraft
Sliding with mouse in mininmap
Increased depth of sea
Updated the results menu after a battle is won/lost
Moving a ship uses steam

--------- MAINMENU:

make the player decide between two coalitions: Axis or Allies
Coalition selection screen when first generating playerStats or when the player chooses to switch teams.
Players get a 'sign in reward' in form of XP every 24 hours
Upgrade selection to battles
Upgrade selection panel

--------- GAMEPLAY:

Upgrade sets which can be used in battle
Sandbox battles where players can use any ship without limitation in a battle
Increased maximum firepower of all classes by +300.
ships of the opposite coalition are locked until they have been defeated
Players can now change the range of torpedoes by adjusting the aim.

--------- SHIPS:

The british battlecruiser: HMS Couragous
The US Battleship: North Carolina
The german Project 50 Submarine cruiser
The british Odin class submarine
The british Battleship: HMS Prince of Wales
The US aircraft carrier: USS Lexington
The US cruiser: USS Cleveland
The German Battleship: KMS Admiral Scheer
The British Battleship: HMS Malaya
The british cruiser: HMS Belfast

--------- PHYSICS:

Increased bouyancy of small ships and decreased bouyancy of large ships