Airport CEO · build 7616169 · published
Spooky hello-ween, airport CEO!
It's been a few weeks since we last spoke and a lot has happened since but we're back once again with another minor quality-of-life update of Airport CEO! This time it's time for 1.0-30 which again primarily addresses a few fringe case bugs along with some other very minor improvements but most importantly it addresses the bugged bug reporting system and brings that back to full functionality. But first...
As of October 15th 2021, our company’s legal entity name has changed to Apoapsis Game Laboratories AB but we will be known as Apog Labs. Other than this change, nothing will change in regards to how we develop, maintain and support our past and future products.
You can read more about the name change here.
As you can see, there's not only been changes made to the game but also to the bugs themselves. They are now labeled as "MERCURY" instead of "ACEO" as we've named our games in the order of planets in our solar system. We'll see how many we get to.
Anyway, that's it for now. We're currently focusing mostly on the development of the next Apog Labs game but there are some minor things cooking for Airport CEO as well! But until then, have a spooky Halloween and...
Fly safe!
We have received reports about the newest MacBook Pro with the M1X (pro) chips not parsing text in Airport CEO correctly. This bug has been fixed on the experimental branch of Airport CEO and will be available as part of a default release later this coming week.
// Alexander, Fredrik & Olof - Apog Labs