Moon Defence Original Soundtrack · build 7412688 · published
The quick tutorial has many changes so it deserves a separate game slot for training. Simple step-by-step learning style has remained the same.

First, added a visual damage bar.
The enemy closes with a shield at the first hit. Previously, it was not very clear how much effort was left to spend to destroy the shield. The damage strip solves this problem by improving tactical perception in combat.
Secondly, they received increased strength. Now it is more profitable to pump them out with an energy absorber, and not to break them with plasma blows.
The unpleasant behavior of the mouse wheel is finally fixed. You can still switch to sniper mode (or switch the camera to the view inside the cabin) by scrolling the wheel, but now it is not such a sharp movement.
Now they are not as useless as before and distract the enemy, who takes them for important goals, giving the player a little extra time.