Desynced · experimental · first seen
Changed component work system to better utilize overclock boosts (socket boost, unit boost, boost modules and global boosts) when doing continual, repeated work (i.e. production or shooting).
Add 'Disable Gamepad' button to Input options
Add binding and sensitivity settings for 'Gamepad Mouse' virtual cursor movement (still defaults to right analog stick but with lower sensitivity)
Add 250 recently added and modified strings temporarily localized via machine translation
Updated tooltips and other user interfaces that display work time to take into account how the component work system was changed
In the user interface, don't show .0 on numbers regarding time or amounts (so 30.0/min becomes 30/min)
Show "Charge Time" on the tooltip of power components that consume an item (i.e. Crystal Power or Portable Micro Reactor)
Show 'Produced by' above 'Stored in' in item details panel of Control Center (and clarify some text labels)
Add explanation "Right-Click to customize filtering" to tooltip of resource bar button
Disallow creating construction sites outside discovered areas even if a power field reaches there
Behavior instruction 'Place Construction': Make eligible construction locations consistent with where the player can build (allow in visible areas, allow in discovered areas if the logistics network reaches there)
Slight restyling and reordering of input options panel
Made automatic switching from mouse to gamepad input mode require more tilting of the analog stick
Fix 'Extracted by' list in item details panel of Control Center not including the integrated extractors on the Blight Complex
Prevent camera outside discovered areas to go below the absolute world minimum
Change description of 'Advanced Hybridization' technology
Fix camera rotation continuing forever when toggling gamepad mouse mode
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1450901 | 8434865169239185324 | 8414533643969183390 |