Worship · public · first seen
Hey everyone! It's been amazing seeing you all play the 1.0 version of Worship these past few days! We've been working on a bunch of fixes that are going your way.
Added "Hope never existed" prophecy & reward
Added "Speedrun the apocalypse" prophecy & reward
Added "Apex Predator" prophecy & reward
Issues regarding cloud save on Steam are now fixed and cloud saves are available
Enrage VFX no longer disappear before enrage effects also expires
Bone eruption visual no longer disappear abruptly upon reaching it's max distance
Better reward are now given for some variant of the summoning ceremony module
Follower death curse upgrade rebalance
---- Duration reduced: 10 sec -> 7.5 sec
---- Damage multiplier reduced: 1.25 -> 1.20
Knowledge is power base upgrade now properly grant move speed to the cultist when relics are being carried by follower.
Stopped some prophecies from completing themselves even when the conditions aren't met
Reduced the likelyhood of having a bad surprise when opening a tribute chest
Hubryus' mark is no longer invisible over the head of certain enemy and boss
Fixed some visuals on the Eldritch Prophecy page on some resolutions
Fixed some visuals on the devotion bar to make it easier to notice
Polished the music transition when you traverse to a new location while currently being still in combat
Fixed portal position when completing Sealed Titan
Fixed Hubryus Shaper utility building visuals when despawning followers on activation
Added VFXs to the eldritch fissure of the plateau
Soul Vessel summon now disappears properly on death
Fixed death overlay visual not playing properly
Ancient Labyrinth module completion feedback now properly plays when the module is completed
"Unholy Explorer" prophecy now properly track distance across runs
Ans Smite charge state are now visually more obvious
Prophecies numbers now properly display on the same line
Fixed a scaling issues on Chaos Warp base cast visual
Goopacabras do not keep playing sounds after death
Improved audio balance during boss fights to make them generaly less noisy and improve the audibility of important sounds.
Improved visuals on enemies spawning at a position visible by the player.
Added a bread range of tweaks and fixes to the game audio balance when combat become very frantic
Slightly reduced tutorial zone music volume
Moving toward a boss in an arena does not cause performance drop anymore
Overlapping hitboxes from a single enemy ability do not multi-hit the cultist anymore
Tutorial circle drawing gate is now more permissive
Thats all for today, enjoy the apocalypse!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1548181 | 7461796569887895372 | — |