Worship
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
70Jul 2025
Playing now
0+0 vs. yesterday
All-time peak
70Jul 2025
| Published | Title | Build |
|---|---|---|
| Early Access Hotfix #14 Following the Quality of Life update we’ve launched last month, we’re launching a small update to fix a handful of annoying bugs we had in the latest version of the game. Bug Fixes · fixed a bug where the same module could be there twice in the same run · fixed a bug where liftable item would be soft locked · fixed a Bug where the health bar would not show up all the time · fixed a bug where re… | 22608856 | |
| QoL improvement update for Worshipmajor Praise the Old Gods, an update for Worship is coming today! With a couple days late of our roadmap schedule, we’re happy to release the Quality of Life update for Worship on Steam today! This post is here to highlight the newest features we’ve included in Worship to make your life easier, list the bugs we’ve fixed and give you bits and pieces on the content we’re also working on for the next up… | 22182557 | |
| Early Access Hotfix #13 Lucky number 13! This hotfix should take care of most of the big irritants still in the game, If you spot anything else acting up, please let us know! Bug Fixes · Fixed an issue with dark mode not working properly; · Fixed issues with banking in tutorial · Fixed an issue where the cultist would get stuck in the throw animation, preventing them from doing anything; · Fixed visual issues with ass… | 20684343 | |
| Early Access Hotfix #12 We are still in the trenches ceremonial grounds, squishing bugs following the update's launch. Expect at least another hotfix in the next couple of day to get rid of the remaining bugs. Bug Fixes · Fixed an issue that could softlock your run if you save and quit after killing the boss, but before making the tribute rites. · Fixed lifted object sometimes being dropped/socketed before reaching th… | — | |
| Early Access Hotfix #11 With the Awakening of Kessessa update that just launched, we have a few fixes to deliver today! We still have a couple of other bugs that we want to get rid of in the next few days so expect another hotfix patch sooner than later. Bug Fixes · Getting hit while using a channeled ritual now doesn't get the cultist stuck in channelling animation. · Fixed upgrade unlocked UI pop-up showing the wron… | — | |
| The Awakening of Kessessa - Content Updatemajor It is now spooky season and we are here to provide you with an update about everything regarding Worship right as Halloween is around the corner! We hope you’reready for it because it’s quite a big one. Let’s jump straight into it! New God to Worship It is out of the bag now! Kessessa is officially making her way to Worship with a brand new kit for you and your cult. Assist her in her never-end… | 20535701 | |
| Early Access Hotfix #10 Bug Fixes · Fixed various small bugs tied to quitting the main gameplay; · Fixed a bug that would cause followers to move while reacting to the recall command; · Fixed a bug that caused blood recognition system to fail upon entering the Test of Faith; · Fixed an issue with relics not being rewarded when multiple were offered at the altar in rapid succession; · Fixed a bug that caused liftable o… | — | |
| Early Access Hotfix #09 Bug Fixes · Fixed an issue where objects couldn't be picked up after their carrier have been killed; · Fixed a bug where buttons would become unresponsive after finishing the tutorial and going back to the Main Menu; · Fixed a bug that displayed pink artifacts when starting a new run after completing a previous one; · Fixed a bug that would leave particles behind when swapping a relic for a cat… | — | |
| Early Access Hotfix #08 Bug Fixes · Fixed an issue where having an old run save file could cause crashes after an update; · Fixed an issue where objects couldn't be picked up after their carrier had been knocked down; · Optimized the follower swarming mechanics when dealing with large amounts of followers; · Fixed a symbol recognition issue that sometimes caused a delay in the recognizing of a drawn symbol; · Fixed an… | — | |
| Early Access Hotfix #07 Changes & Optimization · We further improved the way our navigation is managed for followers (not the same as last hotfix). This should improve even more follower navigation performance . · An optimization pass was done on the way we dissolve assets when they are in front of the cultist. This can improve performance a bit for GPU. Bigger improvement for the GPU are in the works. Bug Fixes · Fix… | — | |
| Early Access Hotfix #06 Changes · We improved the way our navigation is managed for followers and enemies. You shouldn't see a big difference in behavior, but performance should be a lot better when walking around with a lot of followers. The game should be a lot less laggy with tons of followers. Bug Fixes · Fixed some lag spikes (and potential crashes) when moving around with huge amount of follower. Bugs we are act… | — | |
| Early Access Hotfix #05 Changes · Multiplayer has been temporarily removed from the main game. See the announcement here for all the information. Its still possible to access multiplayer from the beta branch called “beta-multiplayer”. · Now you can set Fullscreen mode to windowed. Which should make it easier for players to manage multi-screen setups. · We now allow OS specific key combination (ex: Windows + Enter) to… | — | |
| Early Access Hotfix #04 Bug Fixes · Fixed for the boss HP bar sometimes not being removed and creating weird graphical bugs at the top of the screen. · Now before you head into a singleplayer run, there are information about the way the current save system works. Also added a visual indicator when your run is saved. Bugs we are actively working on · We have a big performance improvement in the work, especially in ongo… | — | |
| Early Access Hotfix #03 Bug Fixes · Fixed that annoying delay when opening the ritual book. Bugs we are actively working on · We have a big performance improvement in the work, especially in ongoing games with a lot of followers => ETA early next week · We heard the feedback regarding the same system. We are looking at both short term and long terms improvements to address your issues in that regard. · We have a fix a… | — | |
| Early Access Hotfix #02 Bug Fixes · Fixed issues making players getting stuck in infinite loading screens (finally!) · Fixed being able to insert additional catalysts in sockets that already have buildings in them, during the game's second phase. · Fixed a multiplayer issue that sometimes caused enemy visuals to not appear Bugs we are actively working on · We have a big performance improvement in the work, especially… | — | |
| Early Access Hotfix #01 Bug Fixes · Fixed a bug that could get players stuck in loading after returning to main menu from the lobby screen · Fixed a bug that sometimes made Ulmira able to teleport away during the first boss ending cutscene · Fixed wrong inputs being displayed in the ritual book · Fixed Discord link from the button in the multiplayer menu Bugs we are actively working on · We have a big performance impr… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 1 Apr 2026 | Wed | 22:55 | Early Access Hotfix #14 | 22608856 | public | — | — |