SYSADMIN Hell · public · first seen
Until now, SYSADMIN Hell happened on one screen. Not any more. Press F5 (or the new little person on the taskbar) and you get up from your desk onto a map of the office: the IT room, the server room, the supply cupboard, the kitchen, open-plan desks, a printer that has opinions, and a lift. The queue doesn't stop while you're away. A pager at the bottom of the screen tells you how badly it's going.
Some tickets now have to be fixed in person. Automation can't do them: it doesn't have legs. You walk to the pin and do the job with your own hands:
Your staff can do these jobs too, as long as the parts are in stock.
Some of you told us you could get through the game by holding Space. You were right, and that was our fault. On a ticket that has quick fixes, holding Space now Investigates: it crosses out a wrong fix halfway, finds the right one at the end, and then you still have to pick it. Reading the ticket is faster, and that's the point: the tickets are where the jokes are. Tickets with no quick fix still need Work on it, as before.
From Day 3, Management proposes IT projects: replace the printers, single sign-on, proper backups, a second monitor (for you, personally), rebranding IT as "Digital Experience"... Approve one and it costs budget and your own time, because automation and staff won't touch it. Finish it and it improves the rest of your career. There are thirteen. You'll want all of them.
You can now play with a controller, and on the Steam Deck. The left stick moves the cursor, A clicks, X works a ticket, B goes back, LB/RB switch programs, Select gets up from the desk. Touch the mouse or trackpad and it takes over again straight away.
Thanks for playing, and thanks for the reviews and the honest feedback. Both shaped this one.
Clock in. Then get up. You're already behind.