Build 26402910

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Patch notes · published by the developer

Ghosts, Guide Trails & Co-op Fixes

On Steam

New

  • Ground enemies have a new model: they are now ghosts.
  • Guide motes leave a faint trail of glowing beads in their colour.
  • Two new secret achievements.

Changes

  • Shop: each card you buy now raises later shop prices by 5% (was 2%).
  • Grade-5 XP orbs are now hot pink, so they no longer look like dice.
  • Higher-grade XP orbs are slightly smaller, so late-run piles don't cover the ground.
  • Enemy death effects are shorter and fade out more cleanly.
  • Weapon icons in the run report, map summary and Fate list now show rarity on their outline. The extra frames are gone.
  • Every station screen now uses the same title style.

Co-op

  • Two players who arrive as the same character can now start the run without anyone switching.
  • Weapon caches no longer appear when every player's weapon slots are full. Before, opening one did nothing.
  • Host: "Leave the room" is now "Close the room". It is red and asks you to confirm, because it ends the session for everyone.
  • Guests: the co-op panel closes by itself once you are seated.
  • A partner's off-screen marker now draws above portal and station icons.
  • All players must be on this version to play together.
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