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Patch notes · published by the developer

Title: Update 1.3 — Better Hitboxes, Clearer Tools & Visual Comfort

On Steam

Update 1.3 addresses player feedback about combat, overwhelming loot, visual effects, and unclear progression.

- Larger enemy hitboxes: Shots now register across the full enemy sprite, including wings. Player Lab projectiles, beams, lightning, explosions, and fire use consistent circular hitboxes.

- Grouped duplicate modules: The Lab can show one card per module type, displaying the best available copy and quantity. Disable grouping to inspect every individual module. All existing equipment is preserved.

- CRT off by default: Enable or disable it directly from the pause menu or through Options → Screen Effects.

- Reduced flashes: Enabled by default, with controls in the pause menu and Screen Effects. Reduces bright combat effects, screen flashes, lighting bursts, and camera shake.

- Photosensitivity warning: Added before the animated intro, after language selection.

- Clearer ending: The completion screen now clearly identifies the end of the story and explains that endless play is optional.

- Easier-to-find launch lever: Added a small flashing arrow that disappears when the lever is grabbed.

Existing saves remain compatible. No new game is required.

Thank you for the feedback—it helps identify what needs fixing and makes each update better.

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