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Patch notes · published by the developer

Update 1.46

On Steam

Bug Fixes and Improvements


-Fixed lagged before each battle starts. Entering battle should be much smoother.
-Battle Menu -> Item selection has been adjusted. It now displays Supportive/Offensive/Potion/Poison as separate categories in order to reduce clutter and help manage selection better.
-Fixed the Status Menu Description so text no longer expand below the boundary.
-Skill: Funky Gamble - Improved animation. Unsuccessful gambles now displays a very small attack animation.
-Skill: Rubber Bomb - Fixed extra damage not effecting the enemy target.
-Skill: Cleaned up various skills so they function better.
-Map: Dry Reach 2 - Added additional smoke to the hidden area reveal.
-Potion: Berserk - Fixed the description.
-Talent: Dark Idol - Fixed the description.
-Fixed passive battle in the Savanna Cavern. It was linked to the incorrect battle type.

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