Guardian's Guide
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update - 1.38 Improving Range With Items - Improving Range With Items --Just like with skills, this update improves the range of items, while also making a few changes to make items more viable as a means for dealing with battles. Here is a list of all of the items that had their ranged increased by at least by 1. --- Support Items Wild Berries Fever Orange Snow Plum Cactus Lime Mondo Mango Ultramarine Aged Honey Choco Nut Rainbow Sal… | 25016621 | |
| Update - 1.37 Improving Range -Changed Bow/Projectile damage/defense calculation. --Orginally, when a Bow/Projectile user attacks another character, both Defense and Resistance (as well as the bow/range user's attack and magic) would be averaged to give you the final damage. --With this update, it will now use the lesser of the two values. For example, If the target's Defense is 100 and Resistance is 125, only 100 will be u… | 24980749 | |
| Update 1.36 - Auto Save - Auto Saving has been added to the game. --At the start of a new game you will be asked if you wish to enable Auto Save. You can also enable/disable Auto Save from the Option Menu at any time. This is an opt-in feature, you must enable it for it to be used. This feature will save your game in a single, dedicated slot in 3 instances. --1. At the start of every new week. --2. When you enter any… | 24461240 | |
| Update 1.35 -Changed text for each zone from "Vitality Penalty" to "Zone Penalty" for clarity and consistency. -Added "Exploration" to the Records Window under Status Information 2. Exploration describes Zone Penalty and Exhausted. -Fixed vertical scroll for the Explore Description GUI. (You can use the "W" and "S" key to navigate when applicable.) -Added Star icons to each Talk Events through out the game… | — | |
| 1.34 - Bug Fixes -Quick Budget Window is now available from the Shop Menu. -Fixed the display names for Heavy Armor: Champions Heavy Armor, Diamond Shell, Peerless Fortress, and Cerberus. -Royal, Routine and Quick Therapy Sessions now remove the Drunk status effect starting year 791. -Fixed Ember Abyss 3 Boss Battle. (it was super broken) -Fixed Berry Mixes not functioning if you waited on a ground effect. -Fix… | 20457003 | |
| 1.33 - Bug Fixes -Map Bandit Enclave 2: Random Battle - Neural enemy "Slow" is now properly set and the frame is visible as it should be. -Talent: Private Eye - is now properly labeled Life type instead of Combat. -Walking the City and other events should now show the proper amount of Vitality gained. -Weekend jobs now properly require half of your Vitality. -Recommendation Menu - Fixed stack overflow. -Status… | 20344235 | |
| Update 1.31 +New Feature: Auto Equip For Budget Items - You can now toggle Auto Equip under the budget menu. This will automatically equip budget items from your inventory at the start of each week. ++A quick preview window for budget items has been added under the Budget menu as well. -Bug Fix: Tournament Event Window - It should now function correctly. -Corrected various dialogue issues. | 20195956 | |
| Update - 1.29 -Improved Skills: Ranged Assault/Stab Throw - I felt these skills weren't as appealing as some of the other skills, so I improved them based on another skill called Hyper Beam. Now Ranged Assault and Stab Throw does increased damage based on the distance of the target. Ranged Assault now has a fixed range of 5 instead of 3 to 5 and Stab Throw has a fixed range of 3 instead of 2 to 3. The potent… | 20052864 | |
| Update 1.28 Skill Range and Status Effects -Skill Range and Status Effect changes : I've noticed the skill range increase from the Reach Necklaces are way too useful. So useful, that it makes it difficult to choose any of the other Necklaces. The same goes for status effect pendants. The options are very limited when it comes to applying the status effect of your desire. --In order to combat this, I've made a number of changes and added… | 19976117 | |
| Update 1.27 -Jewel Item: Reverse Cold/Shock/Burn - These jewels now have a small chance to inflict their effect on the user. The jewels no longer increases the duration at the last 2 grades. +Monster Match - Increase chance by 1, making it 4 in total. Also, you gain more chances as you gain matches. Basically, the more you win, your chance of winning it all increases exponentially. -Fixed Monster Match bug… | 19813533 | |
| Update 1.25 -Added support for a Budget and Equipment preview window while shopping. This should make it easier to keep track of what you have equipped and how much shelf life you have left without having to leave the shop. -Life Talents are now only equippable on the daughter. The talent related events only work when the item is on the daughter and were never meant to be equippable on the companions. Noth… | 19547764 | |
| Update 1.24 -Corrected Boss Flycatcher class. (wtf how?) -Map Correction: Fixed Fair Meadows 1 (wtf how??) -Fixed issue relating to Recruit Training 9 after the dialogue ends in the Guild Hall (wtf how???) -Corrected the display of Vitality after the summer event dialogue in the year 788. -Corrected various dialogue issues. | 19475675 | |
| Update: 1.23 -Battles: Fixed battle music not playing correctly for mystery and boss battles. -Battles: Corrected type designation for neutral enemies in Parcel Farmland. -Corrected various dialogue issues. | 19463942 | |
| Update 1.22 - Ending Titles Key Items -Added Key Items that will unlock each remaining Ending Title in the game. After you defeat the Final Boss as well as all of the Corrupted Bosses in the World Tournament, you will be able to purchase all of the remaining titles under the "Key" category of the TP Shop. This will allow you to fully complete the game within a single playthrough. -Fixed Title Personality: Narcissistic -Fixed endles… | 18003373 | |
| Critical Update 1.21 Critical Fix for Talent: Roaming Warrior (Causes a save file to become unusable if this skill was equipped to the player or a companion after you saved, shut down the game and attempt to reload the file.) (If you've fount yourself locked out of your save file and have no other back ups, please contact us and we will attempt to fix your save file) | 17813975 | |
| Update 1.20 -Corrected Skill: Giver -Adjusted Mystery Battle in Fort Oasis, the battle should function as intended now -Fixed Week 34 - Motherly Vow Event. -Fixed Quest: Beach Escort -Daughter's Request Event "Record Text" is now cleared after refusing the request | 17653950 | |
| Update 1.19 -Fixed various skills relating to disabling the animation in the Graphic options -Fixed various dialogue issues -Change the language of "Not in the Mood" to "Doesn't care for assortments" to reduce confusion -Fixed the behavior of Status Effect: Disabled (it should no longer block events) -Corrected The Library's Store: Removed the second copy of "How to move faster" -Improved the first quest t… | 17475673 | |
| Update 1.18 - Shopping Rebalance - Reduce the prices of all Life/Budget Goods by half - Balanced Buying and Selling Items -Fixed various UI issues -Corrected Accessory: Swift Ring -Fixed issues relating to the Infirmary -Fixed issue relating to Emillie's Summer Festival shop -Fixed Quick and Routine therapy sessions Vitality recovery -Improved the behavior of teleporting while mapping. You shouldn't be penalized any longer if… | 17300233 | |
| Bug Fixes 1.17 -Fixed dialogue issues relating to "Want to stay home" event. -Addressed battle menu bug | 17231938 | |
| Update 1.16 - Item Budget Changes --Before, the increase/decrease of Mood and Condition from items were based on a 50/50 chance, meaning, there was a 50% chance of it being a positive or negative change. --Now, the increase/decrease will be adjusted based on the number of budget items equipped (for each type) and the grade of the item being checked. This will change the default chance from 50/50 to 60/40. Each adjustment will a… | 17217302 | |
| Bug Fix 1.15 -Fixed the description of Skill: Headbutt -Corrected the event behavior from the Loot skill in the boss battle with Zany. -Fixed the odd behavior of being able to delete a file that doesn't exist in the Save/Load menu -Corrected Birthday related money event and budget plan behavior -Fixed Monster Match mouse bug -Corrected Skill: Aid All (it will no longer interact with enemies resulting in the… | 17166007 | |
| Update 1.14 -Fixed the behavior of Talent: Buff Master -Improved the description of Defend Type Skills to make it more clear what they do. -Corrected the behavior of Age related illustrations as the daughter grows. They will now properly be saved as intended and will retroactively be revealed based on the current daughter's age. -Fixed Accessory: Medic -Made corrections to the Map: Rainfall Road -Made adju… | 17138015 | |
| Update 1.13 -Fixed Status Effect Chance for all skills that inflict status effects. (For real this time) -Fixed the Explore HUD Vitality appearing as 0 randomly during the game. -Updated the description of skill: Peck -Updated the description of skill: Dull Blow -Updated the description of skill: Shear -Updated the description of Status Effect: Havoc -Balanced Talent: Terra Struck | 17133292 | |
| Update 1.12 --Adjusted the daughter's Weight so it gradually increases over time instead of just on her birthday. --Fixed the description of the Book "Be Like Water". --Greatly increased the chance for "Being in the Mood" for assortment items --Debuffed the major boss battles in the 4th year of the game. | 17131730 | |
| Small Update 1.11 -Adjusted Status Effect Chance for skills so they function as they were intended | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 30 Aug 2026 | Sun | 02:07 | Update - 1.38 Improving Range With Items | 25016621 | public | 1 | — |