Titan Force · build 26278242 · published
The moment has finally arrived: our very first iteration of Multiplayer launches tomorrow!
Bringing co-op/multiplayer to the game has been a massive undertaking, and we can't wait for you to jump in with your friends. Because this is our first public iteration of the system, we need your help to test it out. Expect a few rough edges as we stress-test the servers and netcode in the wild your bug reports and feedback over the next few days will be crucial in helping us shape and stabilize the multiplayer experience.
Alongside multiplayer, tomorrow's patch also packs several major improvements to the core game:
Frame Rate & Performance Improvements: We’ve optimized rendering and background processes to deliver higher, more stable FPS across the board, especially when things get chaotic on screen. Smarter Zombie Targeting: We've overhauled how zombies acquire and track targets. Expect more responsive, consistent, and fair behavior when navigating around hordes especially now that there's more than one player to chase! Various additional bug fixes and quality-of-life tweaks.
Thank you all for your patience and support while we worked to get this ready. Get your squad together, and we’ll see you in-game tomorrow! Can't wait till tomorrow join the discord below and try it tonight!