Titan Force
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
016 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
016 Sep 2026
| Published | Title | Build |
|---|---|---|
| New Enemy + Hotfix Big thank you to everyone who has joined us over the last 2 weeks. I appreciate and adore you! Patch notes over here. Any suggestions please feel free to join the discord below! Have a great weekend Survivors | 24748990 | |
| 2 new enemies added. & Hotfix Fixes - Resolved issue causing the UI to disappear when exiting the mech - Load/Save system now works correctly (map resets on death) - Fixed bug spawning extra worker bots beyond intended limits - Limited jetpack SFX to improve framerate - Corrected FPS melee hit detection for more accurate strikes - Addressed several collision issues in Sandbox mode Balance - Free gun received a nerf (reduced… | 24748990 | |
| Patch Notes #2 – Further Optimization Patch Notes v2 – Further Optimization Fixes - Resolved an issue causing zombies to spawn far more than intended. - Corrected several NPC dialogue inconsistencies. - Fixed audio glitches affecting immersion. - Adjusted direction logic for William. - Balanced stamina usage for Mech & Jetpack. Additions - Added a **free Mech** to the Mech Bay. - Introduced a new system to **increase difficulty** d… | — | |
| Titan Force Update – Smoother Gameplay + Free Gun Drop! Optimizations - City performance improved. - Removed small meshes to free up RAM. - Tweaked lighting & weather to be more static (extra RAM savings) - Fixed minor enemy targeting issue. New Content - First NPCs added: simple text lines to help smooth out the start. - Prebuilt mech now available in the hangar. - Free gun hidden behind the mech bay go find it! Community A massive thank you to eve… | 24621454 | |
| Titan Force Patch Notes – Gameplay & System Fixesmajor This update introduces a new starting point and several key improvements to gameplay flow and stability: · New Starting Location: Players now begin their journey in the Old Hospital , adding atmosphere and lore depth to early sessions. · End Condition Added: After 20 minutes of gameplay, players can now extract, providing a clear session loop. · Turret & Building Fixes: Combat structures have b… | 17001950 | |
| Titan Force Update – Targeting & NPC Overhaul Targeting Rework: Both enemies and turrets have been updated for smoother, more responsive combat. · Living Villages: NPCs now walk around settlements and will flee when attacked, adding dynamic life to the world. · Miner Droids: Automated droids roam and mine resources for you, expanding your strategic options. · Mech Interactions: Mechs have been reworked to feel more intuitive and engaging d… | — | |
| The Test is LIVE!major Multiplayer Mode overhaul Team up with allies or face off against rivals in intense, fast‑paced battles. The fight for dominance has never been more thrilling. · Optimization Overhaul We’ve tuned performance across the board for smoother gameplay, faster load times, and more explosive action without the lag. · Target Reticle Update Your aim just got smarter—the reticle now responds dynamically,… | 17001950 | |
| Titan Force Patch Notes – Update v.04b We've rolled out some changes to improve gameplay, movement, and overall accessibility for all testers. Here's what’s new: Weapons & Combat · Reduced .308 damage for better weapon balancing. · Shotgun tweaked : Damage increased, but effective range slightly reduced. Mech Improvements · Mech preview now available — UI may still be a bit unresponsive, but core functionality works. · Stamina remov… | 17001950 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Aug 2026 | Sat | 08:06 | New Enemy + Hotfix | 24748990 | public | 1 | — |
| 15 Aug 2026 | Sat | 08:06 | 2 new enemies added. & Hotfix | 24748990 | public | 1 | — |