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Patch notes · published by the developer

Version 0.3.2

On Steam

* new: multiplayer map pinging with ALT+LEFT CLICK
* new: units now heal in friendly territory, at half the rate of enemy territory attrition
* manual: added a healing and repair section and an explanation of how damage works
* multiplayer: you can now build on ally resource fields
* walls, gates and bridges no longer influence territory or cause attrition
* units now unboard faster from transport helicopters
* QOL: build mode status now updates when a resource field is captured while you are placing a building
* rockets no longer fly in smoke circles
* fix base deployments in the Freaky Forest skirmish map
* fix engineer repair animation not showing for multiplayer clients
* multiple bug and crash fixes

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