Drownlight Playtest · public · first seen
1. The Statistics window has been reworked. It now has 7 tabs: Power, Food, Materials, People, Stress, Buildings and Pollution, with a breakdown for every building. Clicking a building in the list moves the camera to it.
2. New Buildings tab in Statistics: shows the health of every building and the repair cost. Buildings can be repaired one by one or all at once with Repair All (it checks that you have enough resources).
3. Building windows have been redesigned: a new header with status, working hours, health and repair; industrial buildings now show output per day, power usage, input resources and water pollution. Fishing buildings also show how water cleanliness affects their productivity.
4. The Warehouse window now shows storage limits for each resource.
5. The Lighthouse window got separate Light On / Light Off buttons and a button to open the Radio room (will add some style later)
6. Lighthouse noise effects are now shown in the top panel as icons with a timer ring. Hover over an icon to see what the effect does and how long it will last.
7. Fixed an issue where the repair cost was not reset after a building was repaired.
8. The building health tooltip that followed the cursor has been removed - this information is now in the building window and in Statistics.
9. New perks: House Durability, Industrial Durability
10. The Church reduces stress a little bit
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3634061 | 1184637354749586254 | 426866881437620287 |