Drownlight Playtest
Playing now
1+0 vs. yesterday
4.8%of peak
All-time peak
2123 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
2123 Sep 2026
| Published | Title | Build |
|---|---|---|
| Project was updated to v0.1.76 alpha 1. The Statistics window has been reworked. It now has 7 tabs: Power, Food, Materials, People, Stress, Buildings and Pollution, with a breakdown for every building. Clicking a building in the list moves the camera to it. 2. New Buildings tab in Statistics: shows the health of every building and the repair cost. Buildings can be repaired one by one or all at once with Repair All (it checks that… | 26184634 | |
| Changes v0.1.74 alpha Fixed an issue where the game could start with the music volume set to 0. Added notification history. Players can now view previously received notifications in the notification list. Fixed a performance issue that occurred when the lighthouse beam was enabled. Fixed several save/load issues that could cause quests, radio signals, or expeditions to roll back by one step. Some game crashes were a… | 25964345 | |
| Minor changes: v0.1.69 alpha Patch Notes · Windmills now show the wind force as a number. This is a temporary solution for players who have trouble telling the direction colors apart. · Minor balance adjustments. | 25731244 | |
| Major Changes: v0.1.68 alpha Patch Notes Thank you for all your feedback! This update addresses a number of issues you reported. New Content · Added the Church, along with a quest to build it if you let Oliver into your town. · Added new dialogue options and responses for several characters. · Some buildings can now be upgraded. · Ships now leave a wake behind them(but there is some issue with render then it appears). Bala… | 25730068 | |
| Critical Changes: Fixed a flickering issue. Fixed an issue where unlocked technologies could reset after visiting an expedition location. Temporarily removed the feedback form to prevent the game from getting stuck when running through Steam. Fixed an issue that could cause units to die unexpectedly, resulting in a sudden spike in population stress. | 25585756 | |
| Minor changes: v0.1.64 alpha 1. Floating resources no longer spawn inside rocks, shipwrecks, or in the area reserved for the Boat Workshop. 2. The Boat Workshop construction site is no longer clickable. 3. The Windmill Auto-Rotation perk has been fixed. | 25512881 | |
| Minor changes: v0.1.63 alpha fix 1. Shipwreck resource area The metal salvage area around the sunken ship now prevents buildings from being placed too close to it. This should prevent situations where another building accidentally blocks the placement of the Salvage Jetty. 2. Buildings after loading Tents and other buildings can now be properly clicked and interacted with after loading a save. 3. Lily’s message Lily’s message… | 25503609 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 28 Oct 2026 | Wed | 20:43 | No patch notes · unannounced build | 26281387 | public | 1 | — |
| 27 Oct 2026 | Tue | 19:57 | No patch notes · unannounced build | 26252984 | public | 1 | — |
| 24 Oct 2026 | Sat | 16:15 | Project was updated to v0.1.76 alpha | 26184634 | public | 1 | — |
| 15 Oct 2026 | Thu | 15:53 | Changes v0.1.74 alpha | 25964345 | public | 1 | — |
| 9 Oct 2026 | Fri | 06:25 | No patch notes · unannounced build | 25822244 | public | 1 | — |
| 6 Oct 2026 | Tue | 12:14 | No patch notes · unannounced build | 25751439 | public | 1 | — |
| 5 Oct 2026 | Mon | 16:37 | No patch notes · unannounced build | 25732039 | public | 1 | — |
| 5 Oct 2026 | Mon | 15:58 | Minor changes: v0.1.69 alpha | 25731244 | public | 1 | — |