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Patch notes · published by the developer

v0.8.7 - Patch Notes

On Steam

Bug Fixes

Necromancy Cost:
Fixed an issue where the Witch’s necromancy ritual to revive a dead ally was free, despite the UI indicating a payment was required.

Tower Monster Persistence:
Fixed a bug where monsters in the tower would reappear on a floor after winning a battle there. Clearing a floor now keeps it clear upon return, until triggered by a major event.

Rosemonde Availability:
Fixed Rosemonde’s schedule. She is now available to join the party between 5 AM and 10 PM. Outside these hours, she stays at the inn and sleeps.

Mother Abomination Update:
The boss of the 2nd floor has been rebalanced. She now regularly breeds abominable baby imps during battle, returning to her chaotic origins rather than just using a single concentration skill.

Quality of Life

Gold Deposit/Withdrawal:
Improved the interaction with the Innkeeper’s chest. If you try to deposit or withdraw more than the maximum amount, it automatically resets to 1. If you try to select less than 1 coin, it automatically sets the amount to the maximum possible. This makes managing large sums of gold much less tedious.

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