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Patch notes · published by the developer

Patchnote #11

On Steam

This update is built almost entirely on suggestions from the community. Thank you, keep them coming!

Reputation is now saved


Your reputation score, tier (Unknown → Elite) and your completed/failed contract counters were never written to the save file, so every loaded game dropped back to "Unknown" and lost the income bonus and event protection of the tier you had earned. This is fixed. Older saves don't contain a value, so on first load your reputation is estimated from the contracts you've completed instead of starting at zero.

Marketing — new shop tab


Advertise to attract more clients! While a campaign is running, new contract offers arrive more often and more offers fit into the list at once. Three campaigns are available: Search Engine Ads, Social Media Campaign and Trade Fair & Trade Press — the bigger the campaign, the bigger the boost. Only one campaign can run at a time, and its progress is saved. (Not yet available for guests in multiplayer.)

More contracts — and ones you can actually accept


New offers now arrive noticeably more often, and the contract list holds 8 entries instead of 6. On top of that, new offers are now much more likely to fit your currently free server capacity. Before, offers were only based on your total hardware, so with busy servers most new contracts couldn't be accepted — which made it feel like no new ones were coming in.

Free capacity overview


The contracts screen now shows how much CPU, RAM, network and storage is still free — in total and per server. Every offer also tells you whether it fits on a server right now.

Sell racks


Empty racks can now be sold from the server screen (30% refund, like servers). If there are still servers inside, you'll get a hint to sell or move them first.

Move servers between racks


Servers now have a Move button (as soon as you own two or more racks). The server has to be powered off and have no running contracts. You can pick any rack with enough free rack units.

Game speed


2× speed is now available from the very start (it used to require 5 servers), and 5× unlocks at 5 servers (previously 20). Locked speed buttons are no longer dead and greyed out: clicking or hovering them tells you what's required.

Dismiss staff


Hired employees can now be dismissed with the new Dismiss button (click twice to confirm). There's no refund — rehiring costs the hiring fee again.

"Server rooms" are now "DC Levels"


The old "Server Room A–D" were never separate rooms, just expansion levels of your one data center — which led to confusion. They're now called DC Level 1–4, and the shop tab is called DC Expansion. This is purely cosmetic: levels, rack limits and prices are unchanged, and your saves are not affected.

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Patchnote #11 · Server-Admin Simulator build 25779431 · SteamPeaks