Build 25670593

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Patch notes · published by the developer

Update: Choose Your Bounty Reward

On Steam

Changes

  • The Bounty Board is redesigned. Every contract is one compact card: its kind (Hunt, Boss or Elite), the target, the count and the reward as icons. Running contracts show a progress bar and finished ones a gold CLAIM button. The long explanations moved into tooltips.
  • Claiming a contract now lets you choose 1 of 3 modules. The rarity is rolled once, then three modules are offered; hover a card to lift it off the deck and click to keep it. Your loot filters still apply.
  • The Shipyard and the Ship Designer show ship slots as icons, and hull as a ship icon with a number. Hull, Shield and Grid rows have new icons.
  • Repair kits now heal in the order you unlock them: Nanoweave Mesh restores 15% hull (was 25%) and Chitin Hull Patch 25% (was 15%).
  • Tooltips have a new look with brighter, easier-to-read text.

Fixes

  • Hovering a building, material or module name in a research card, a recipe or a socket now opens its info card next to the cursor at its real size. Some cards opened at the top of the screen and looked empty.
  • Info cards are fully translated: building descriptions, cost lines (they could show internal names) and material categories.
Per-depot manifest changes

Depot changes

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