Build 25431666

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Echo Mates Playtest · public · first seen

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Patch notes · published by the developer

Shift Orders, Slippery Floors & the Metro PA System

On Steam

The job board is gone. From now on, the company hands you ONE order per shift, and you'll have to deal with whatever's on it.

Shift orders

  • Instead of picking a job from three, every shift comes with a random mixed order: 2–3 required tasks plus 1–2 optional ones that pay extra.
  • Tasks can be anything the floor has to offer: recovering bodies, gas cylinders, power cells, Brooder eggs, cryo barrels, cryo and sample flasks, or an echo survey with the Sonar.
  • A new order is rolled after every run, so no two shifts play the same.
  • Your grade (F to A+) now depends on closing the order and on how many optional tasks you pulled off.
  • Contract prices are no longer shown in advance. You find out what you earned on the payout screen.

Slippery floors

  • Leaky pipes on the ceiling drip into puddles below. Look for the ripple of the drip in the dark.
  • Walking through a puddle is safe. Running through one can make you slip and fall.
  • If you fall, you drop whatever you were carrying, and fragile loot can break.
  • Acid and cryo spills are slippery too.

Metro: public address system

  • Every Metro floor now has a dispatch room, locked behind a tone lock. Sing the right note to get in.
  • Inside is a PA console. Talk into it and your voice comes out of every loudspeaker on the floor.
  • That makes it a great decoy, a way to lure creatures away, or a way to find your lost teammates. It also makes the whole floor very aware of you, very fast.

Loot carts

  • Cargo in a cart now takes hits. Crash into a wall, get hit by a kick or a blast, and fragile things can break or lose value, while explosive cargo may go off. The soundproof cart softens the blows a little.
  • Sprint into a teammate with a cart and you'll knock them flat.

Other changes

  • The room you step into from the lift is much smaller now, and sometimes the lift opens straight onto a corridor junction instead of a hall.
  • The on-floor tablet is cleaner: the map is back to full size, and tasks are listed by the same names you see when you look at the item.
  • The first time you slip, a one-time card explains: don't run on wet floors.

Thanks for testing, and watch your step.

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