Build 25403693

build

Divine Orbit · public · first seen

PICS live
1
Branches
1
Depots changed
—
Download delta
02:56 UTC
Time · UTC
Patch notes · published by the developer

DIVINE ORBIT - "The Grand Battery"

On Steam

NEW MISSION: OPERATION JACKPOT

Operation: Jackpot — Send a fresh Vanguard deep (75s off-board) to unleash a rolling 36-shell grand barrage in three salvos (amber, violet, and cyan tracers). Every fourth shell deals 3,200 heavy-hitter damage.

Cooldown: 150 seconds (Repeatable).

Cost: Ship returns at 25% charges.

OPERATIONS & NEW UNIT

New Unit — The Anchorite: Unlocked via Operation: Defection. A free-flying tractor ship that drags fliers, cruisers, or meteors off their vector. Deploy up to 2 (5 stability each). Never dives the planet.

Operation: Defection: A tractor-caste defector is broadcasting on a dead channel. 60 seconds, one fresh Vanguard, no backup. Bring them home to claim the Anchorite.

Operation: Counterbattery: 45 seconds away (90s cooldown). Ship returns raining a 14-shell amber barrage across the entire screen.

GAMEPLAY & SYSTEMS

Deep Vaults (Relic Attunement): Socket vault relics into 3 attunement slots. Resonance carries across runs (up to 5 stacks at +25% each).

Satellite Alternate Fire Modes: Right-click to toggle alternate fire modes per satellite type (persists across runs and reloads):

Laser: STANDARD / LONGSHOT

Cryo: DEEP FREEZE / STUN

Railgun: SLUG / RICOCHET

The Crucible: A 0–150 battle battery that charges on kills and overcharges via stardust injection. Vent at 40+ for CARNAGE or SANCTUARY (plus overcharge, backlash, stabilize, and Judgment edicts).

VANGUARD REFACTOR & NEW THREAT

New Threat — Kamikaze Cruisers: Rare variant (watch the first cruiser of every run) that stops shooting and dives Earth — costs 150M population and 8 stability if it connects.

Counterplay: Hacking a Kamikaze Cruiser redirects its dive toward the nearest hostile cruiser instead.

Distress Commission: Scrambling a Vanguard below 40 stability is now insured—detonations trigger full cost refunds.

Tactical Death & Ghost Batteries: Crippled Vanguards tumble before detonating and leave compact wreck memorials. Fresh wrecks continue firing as "ghost batteries" for a few seconds before going cold.

Orbital Parking: Vanguards automatically park on the orbital track when the board goes quiet.

COMMAND HUB & QUALITY OF LIFE

EarthHub Command Revamp: Full-stage layout overhaul (wider, taller, and more readable). Operations are now side-by-side with live tiles, cleaner typography, and a clickable C.H.L.O.E. evaluation ladder with archived directives.

Draft Re-rolls: Swap up to 3 times per draft at 200 / 450 / 900 stardust.

Omega Array Doctrines (Hotkey 8): Toggle between EXECUTE / FLAK SCREEN / CONSERVE.

SURGE: Answer C.H.L.O.E.'s call on Hotkey 7 while the response window is active.

Territory & Blight: Added passive picket interdiction, harvest-siphon tradeoffs, and frontier events. Blight retuned with slower regrowth, longer respawns, and ability-tinted purge waves.

General Improvements: Added Attract Mode (cinematic diorama plays on 60s idle), rescaled Earth for better visual space, performance headroom optimizations throughout, and live Steam Achievements & Leaderboards.

Fly safe, Commander. The sky is falling — now it's falling on them too.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
442176122319060249035224855674634405415375731
DIVINE ORBIT - "The Grand Battery" · Divine Orbit build 25403693 · SteamPeaks