Swarmdustry · public, unstable · first seen
0.5.3 patch notes:
* Workers have extra info in their tooltip. Tooltip will now show the status of the worker (Idle, Working, Charging etc), as well as which station and bay it may be assigned to.
* You are now able to place non blocking obstacles like trails even if there's a ground unit (or the player) in the way.
* Added extra yellow arrows in the second level of the tutorial to help with the first objective.
* Fixed an issue where the starting gold cluster wasn't able to spawn due to water.
* Fixed an issue where a UI panel would remain open even after an entity got deselected.
* Fixed an issue where drones kept appearing and disappearing on the player.
* Fixed an audio issue that sometimes caused crashes.
* Fixed an issue where putting chest restrictions would remain enabled if chest panel was closed.
* Fixed an issue when using the pipette tool on accumulators.
* Fixed an issue when trying to fill a ghost with type of entity other than the ghost's.
* Fixed an issue where auto placing tunnels while trail dragging over trees placed the first tunnel awkwardly.
* Fixed an issue where robots would not engage in combat and just idle near the Swarm.
* Fixed an issue in the tutorial related to the snatcher objectives in the first level.
* Fixed an issue where movers wouldn't go into a tunnel that has a splitter as its input.
* Fixed an issue where worker bay capacity increase tech promised more than it actually gave you.
* Fixed an issue where accumulator capacity showed an extra +1 in the tooltip.
* Fixed fireflies treating accumulators not connected to a spire network as eligible workstations.
* Fixed fireflies sometimes ending up in a flying loop over a workstation that no longer exists.
* Fixed being able to fill a ghost while player is inside of it.
Many thanks to the incredible people on the Discord for all the reports!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4000771 | 9026448989488457743 | 2731773179106545557 |