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Soulstonia Playtest · public · first seen

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Patch notes · published by the developer

Playtest Patch 2: Central Hub Town, Improved Tutorial Quests, Better Dialogue

On Steam

Changes

  1. Implemented the central hub town

  2. Added archer, mage, berserker, tank, and assassin varieties to nighttime enemy spawns

  3. Summons now grant Summoning XP when dealing damage

  4. Enemies killed by Summons now count toward combat goals

  5. Enemies killed by Summons now drop loot correctly

  6. Enemy spell projectiles now travel forward instead of homing toward their target

  7. Added tutorial quest objectives that teach players to create Idle Goals

  8. Improved Summon pathing to avoid blocking the player

  9. Reduced how far Summons wander from the player

  10. Completed a performance optimization pass

  11. Fixed Steam Cloud saves not syncing fog of war

  12. Conjure Soulstone now only provides Soulstones you can equip

  13. Planks can now appear as random Idle Goals

  14. Crafting and collection quest steps now skip when the required items are already in your inventory

  15. Tool equipment quest steps now auto-complete if the required tool is already equipped

  16. Dialogue bubbles now wait for player input before advancing

  17. Fast Forward now completes dialogue bubbles immediately without a one-second delay

  18. Quest completion audio stingers now occur in sequence to prevent overlap

  19. Only tutorial quests now automatically lead into the next quest

  20. Clicking an item currently being crafted now cancels crafting

  21. Fixed the maximum crafting quantity becoming incorrect after repeated crafts

  22. Moved Fast Forward and Pause buttons to a more visible position on the HUD

  23. Extended the interaction radius for fishing spots

  24. The central hub town now always includes a vegetable stall

  25. Increased the minimum distance between towns

  26. Failed attempts to thieve a stall now grant 1 Thieving XP

  27. Reduced mount drop rates

  28. Fixed Nightbow enemies not firing arrows

  29. Corrected the Ghost Soulstone species from Lich to Spirit

  30. Completed quests now move to the bottom of their region section in the quest panel

  31. The Goals dock icon now flashes when the goals list is empty

  32. Disabled the inventory panel opening automatically

  33. Returning from super zoom now requires a fresh WASD press before movement resumes

  34. Moved the Give Feedback button from Settings to the pause menu

  35. Added social links to the pause menu

  36. Prevented confirming character creation with an empty name

  37. Removed Raw Meat from selectable Thieving goals

  38. Added the Lockpick to the quest items list

  39. Added the Archon of Pestilence Soulstone to the quest items list

  40. Fixed night-spawning enemies briefly appearing inside villages

  41. Fixed camera panning cinematic not accepting click instruction

  42. Added the missing Iron Dagger sprite

  43. Updated the Lockpick icon to distinguish it from a dagger

  44. Improved speech bubble scaling for longer dialogue

  45. Improved secondary notification font readability

  46. Replaced the placeholder quest step completion audio stinger

  47. Added a text header to the Rune Pouch

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