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Patch notes · published by the developer

Patch 1.0.4 — September 12, 2026

On Steam

A bigger round this time, mostly from your reports. Thanks!

Fixes & Improvements

Auto-restart on death works properly now: the defeat screen stayed stuck on top of the new fight and a second death didn't restart. Fixed. (Thanks sworded.)

Smash, Assassinate and Venom Strike hit a lot harder: these three were scaling off the wrong stat and dealing way less than their tooltip said, sometimes less than a plain Attack. Fixed. Warriors and Thieves, go have fun. (Thanks Zyxas.)

Soul Storm rebalanced: its 6 bolts are now spread across enemies, and past 3 bolts on the same target the rest deal 50%. It's still the wave-clear king, but against a lone boss Starstorm is now the better pick. (Thanks sworded for the balance thread.)

Mutation Codex shows what you're wearing: a green "Equipped" badge marks the mutations currently on your gear. (Thanks sworded.)

Missing English translations in the gambit editor: "Clic pour modifier" and "Cible fixe" are translated now. (Thanks sworded.)

Keep the reports coming in the bug thread, I read it every day ːsteamhappyː

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