Hey all, just some small bug and balance fixes.
- Improved lighting visuals in-game
- Muted players now get muted instantly, not after their next login
- Global chat now shows a little indicator for how old a message is
- Improved new player onboarding tutorial to teach how to dash
- New players get just 1 "intro match" instead of 3
- Fixed a bug where lege flasks only gave 2 good drops instead of 3
- Potentially improved netcode for ppl who sometimes disconnect
- Optimised FPS a bit
- Joining early round 1 is slightly more forgiving in terms of giving you average cash
- Slightly more civ mission givers exist in the map
- Molotov Impact damage is 10 instead of 15 hp
- Stimpacks double damage drop rate nerfed from 5% to 3%
- Falling Inferno's mutation duration is now 4s instead of 5s
- Toxic Blood dps is x1.5 more
- Flaming Bullets dps at max level goes from 11 to 15
- Shift Attack's damage is 25% instead of 20% at max level
- Phase Drifting healing is now 25 instead of 30 hp/s at max level
- Laser Scope bullet speed now maxes at 80% instead of 100%