Build 25263582

build

Between Adventures IDLE · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
22:39 UTC
Time · UTC
Patch notes · published by the developer

Hotfix #7

On Steam

Task System & Multitasking

  • Combat & Gathering Multitasking: Combat has been transitioned to the secondary task channel. You can now engage in Combat simultaneously while actively performing primary gathering tasks (Mining, Woodcutting, Fishing, Gathering, or Arcane School).

  • Redesigned Task & Job Status Bar: Completely replaced the old job progress bar with a unified dual-slot task display.

Progression & Account Experience

  • Early-Game Account XP Curve Smoothing: Significantly smoothed and reduced the Account Level XP requirements for early and mid-game levels, making account progression noticeably faster and more rewarding.

Economy & Merchant Stations

  • Tier 1 Workstation Cost Reductions: Lowered gold purchase costs across all Tier 1 crafting and gathering stations from the merchant:

    • Gathering Station: 400 Gold (previously 800 Gold) — 50% reduction

    • Cooking Station: 400 Gold (previously 500 Gold)

    • Mining Station: 800 Gold (previously 1,200 Gold)

    • Alchemy Station: 1,200 Gold (previously 1,800 Gold)

    • Arcane School Station: 1,400 Gold (previously 2,000 Gold)

    • Upgrade Station: 2,200 Gold (previously 2,500 Gold)

    • Enchantment Station: 2,400 Gold (previously 3,200 Gold)

Combat & Auto-Eat

  • Smart Auto-Eat Detection: Auto-Eat now automatically selects an available equipped food or healing potion if none was selected, ensuring you are protected without requiring manual selection first.

  • Continuous Auto-Eat Fallback: If your currently assigned food or potion runs out of charges during combat, Auto-Eat immediately and seamlessly transitions to the next available consumable in your belt.

Item Generation & Equipment Affixes

  • Archetype-Specific Suffix Filtering: Equipment affixes now respect weapon and armor archetypes:

    • Universal affixes (such as Critical Strike Chance, Attack Speed, and Health) remain available across all equipment types.

    • Combat-specific affixes now only appear on matching weapon types: Melee affixes on melee weapons, Ranged affixes on ranged weapons, and Magic affixes on magic items, preventing off-type stat rolls.

    • Defensive and utility affixes remain tailored to Armor and Jewelry.

  • High-Tier Suffix Probability: Higher rarity equipment now has weighted bias toward rolling higher-tier affix ranks.

Crafting & Recipes

  • Starter Tool Recipe Fix: Corrected crafting recipes for all Tier 1 tools (Fishing Rods, Mining Pickaxes, Shovels, and Wood Axes) to properly use basic starter Timber (x3) instead of inaccessible advanced materials.

  • Crafting Rarity Filters & "All" Button: Added dedicated rarity filter buttons (Common, Uncommon, Rare, Epic, Legendary) alongside an "ALL" reset button.

  • Recipe Sorting Options: You can now sort crafting recipes by Required Level, Name, or Tier.

Inventory & Consumables

  • Smart Consumable Stacking: Equipping food and potions from your inventory now automatically stacks them into existing matching slots first (prioritizing smaller stacks) before consuming an empty slot.

  • Inventory Context Menu Cleanup: Removed the unused "Dump Stock" option from the right-click menu and disabled equipping actions while interacting with merchants to prevent accidental gear swaps.

  • Full Inventory Chest Opening: Fixed an issue where locked or full inventories prevented opening chests even when the chest itself freed up the required slot.

UI & Quality of Life

  • Account & Level Progression UI: Decoupled the Account Level bar from active task bars for smoother visual updates, eliminating UI stutter during rapid experience gain popups.

  • Performance Optimizations: Optimized frame-by-frame consumable charge counters and combat checks to reduce unnecessary background memory allocations.

  • The Combat Exit button has been simplified, allowing players to exit combat with a single click.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
370254136458527830834267902450313026381422666