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Daily War Online
Builds
25261380
Build 25261380
build
Daily War Online
· public · first seen
11 Sep 2026, 20:06 UTC
PICS live
1
Branches
1
Depots changed
—
Download delta
20:06 UTC
Time · UTC
Patch notes · published by the developer
11 Sep 2026, 20:07 UTC
Daily War 1.1.0 — The Campaign
On Steam
✨ New
The Campaign
— four tracks of ten missions, each with its own boss: build on a blank board with a set purse, then fight it.
Played beside the season
— no battle slot spent, no rating at stake, no island touched; replay any mission as often as you like.
Stars pay out
— each star earns 100 money and 100 XP, once; a star on a mission opens the next, and your stars re-seed every new season.
Mission briefings
— see the talents, cards, enemy island, objectives and star conditions before you place a tile.
Island value, itemized
— hover the island-value readout for the working: each building type's count, base cost, surcharge and value.
⚖️ Balance
Gun Tower joins the Infantry tree
— it now takes the Infantry stat nodes and Fast Reload, like the Bunker; no Defense node reaches it.
Air Watch replaces Bunker Slits
— now an Infantry perk covering both emplacements; a tree that held Bunker Slits gets Flak Batteries instead.
No titles between seasons
— battles in the break week pay as usual, but a title earned there lands on your first battle of the next season.
🔄 Changes
Route arrows aim at the front
— path previews now head for where the enemy island docks; a lane you walled off shows no route at all.
Both routes on the matchup preview
— an opponent preview draws your sortie routes in blue and theirs in red over the battle-start board.
Announcements show once
— the login notice returns only for a newer one than you last closed; the megaphone button still opens them all.
Per-depot manifest changes
Depot changes
All depots
Depot
New manifest
Previous manifest
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