Eldritch Escape Playtest · public · first seen
Bug Fixes
Vendor Lockout After Quest Turn-In
- Fixed an issue where vendors would become unavailable after completing quest turn-ins
- Players can now interact with vendors normally after quest completion
Campsite Functionality
- Campsite enemies no longer freeze during encounters
- Fixed timing system so the campsite now properly costs 2 minutes of survival time when used
- Campsite feature is now fully operational and balanced
Solidite Not Returning on Retire
- Fixed critical issue where extracted Solidite was not being saved when retiring from a run
- Added multiple fallback save mechanisms to prevent data loss
- Implemented retry logic with error handling to ensure solidite persistence
- If normal save fails, the system now attempts direct save operations as a backup
Thank you for your detailed feedback in our in-game feedback system—it really helps us identify and fix these issues! Your reports are invaluable to improving Eldritch Escape.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4704111 | 8660177238304139066 | 9200557196071738052 |