This update mainly focuses on internal system improvements and interface enhancements.
- The central part of the interface (health bar and special actions) has been redesigned. In some places, the text display format has been adjusted so that small numbers and icons are displayed more clearly.
- The quest modules interface and task list now disappear over time and refresh whenever you make a change or open the inventory, map, or main menu.
- Control prompts disappear over time (except in the starting headquarters).
- Minor fixes to enemy behavior.
- Additional system optimization of storyline scripts.
- The island is now available after completing three levels.
- Build mode is no longer interrupted by dialogues with characters in the new headquarters.
- Translations of upgrade descriptions have been reviewed in all languages; missing color tags have been fixed.
- The control settings interface has been redesigned.
- Fixed a bug where certain keys would become unresponsive if no key was assigned to the key in the control settings.
- System optimization.
- The credits have been updated; they are now also displayed at the end of the game.