Ship Miner Playtest · public · first seen
In this new update the focus was on start showing more options to unlock during each run so they start feeling more different between each other. There are still more things to work out but it gives an initial glimpse of how it can feel in the game.
There is another change I am not sure why I did it in this update but now to install new ship technologies you need to go to the main base, this could've been part of a separated update to not mix stuff but it is here anyways xD (btw, I am not sure about this change)
Here is the list of changes
Added: new window to select technologies to unlock from different options.
Added: adding popup tutorials first time a new station or tech is unlocked.
Changed: Now technologies are installed in the main base/stargate/mothership (still defining the name).
Changed: now picking up a blueprint shows the unlocks window
Changed: separated options for graphics from the gameplay options.
Changed: increased bomber turret to have range 15 instead of 10
Changed: removed anomaly explosion damage on death.
Hope you like it!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3876421 | 6903098386651905078 | 8446745431730799852 |
| 3876422 | 5093089842029479096 | 821416965771625373 |