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Patch notes · published by the developer

Update 1.1.14

On Steam

Bugs

  • Delayed artillery crash (Luke)-  If a barrage was delayed till the next turn (common), it would crash the game at the end of the barrage.

  • Duplicate units being created if a core combat unit was fully destroyed  (Luke)  - root cause of above. Fully destroyed was rare since normally one straggler at least was given out at end of the scenario.

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