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Patch notes · published by the developer

Bug Fix Update: No More Flying Pirates

On Steam

Ahoy, bloodsuckers!

Some of you have been reaching orbit when you really should have stayed in the tavern. As funny as that looks, the Otter god can't eat you from up there. This update brings everyone back down to earth. You can still throw your friends, but they'll land somewhere you can find them.

Fixes

  • No more flying players. Getting picked up or carried by another player could send you skyrocketing off the map, especially online. Carried players now stay in their friend's hands where they belong.
  • Thrown players stay the right weight. After being thrown, a character used to stay feather-light for the rest of the match, so the next hit would launch them into the stratosphere. Weight is now restored when you land.
  • No more falling through the floor. Ragdolls could slip through the ground and drop you far below the map. After tumbling you now stand up on solid ground, or back where you last stood.
  • Fixed a crash that could happen when a player joined or left in the middle of a match.

Lost at sea? Not anymore

  • If you somehow still end up outside the map, the game now brings you back instead of leaving you stuck in the void forever.
  • A lost player can no longer grab their teammates and drag them out of the world with them. Misery no longer loves company.
  • On a laggy connection, a throw can no longer land someone outside the level.

Thanks to everyone who reported these and sent us clips of their friends disappearing into the sky. Please keep them coming on our Discord!

Now go feed that Otter.
The Abonneer team

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