Oil Sheik · public · first seen
Hey everyone. Patch 1.2 just dropped and it's a big one. I've been heads-down on this for a while, so let me walk you through what's new.
New campaign chapter: Stars Align
Four story missions and four puzzles. All set in orbit with a new cosmos board and a starfield look.
New PRO difficulty
I built a new AI tier that actually plans ahead. No more fixed rule trees. PRO opponents use deep lookahead, they read several moves out, and they will punish you for sloppy plays.
RONALD DUMP is back
I brought him back as a boss table on his own difficulty slot. Beat him and you'll re-enable a long-dormant achievement that some of you have been asking about for a while.
Full visual overhaul
Main menu, in-game HUD, shop, campaign screen, notifications, tutorial, ending screen. All rebuilt. New art, new lighting, way more polish across the board. The game just looks and feels different now.
Difficulty select screen
Before you jump into a Quick Game, you now pick your opponent: Easy, Medium, Advanced, Pro, or Ronald Dump.
Bigger XP rewards
Tougher opponents now pay out way more XP, up to x2.5. Grinding against Easy for pennies is no longer the move.
Achievement fixes
Dividentalist and Win Streak (5 and 10) now actually track and unlock properly. If you were stuck on those, give them another shot.
See you on the board.
PS:
I've also been working on Oil Sheik: Dominion a turn based 4x game if you're more about tanks and shooting aliens. Check out and download the demo in the store:
| Depot | New manifest | Previous manifest |
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| 2746611 | 7310870840322915178 | 2945567344635712762 |
| 2746613 | 3409488659401749379 | 1398893100868360195 |