Build 25221435

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Gladatora · public · first seen

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Patch notes · published by the developer

Gladatora 1.0.1 Update is Live.

On Steam

Gladatora v1.0.1

Thanks so much to everyone who picked up Gladatora since launch. This is the first update, with some fixes, quality-of-life improvements, and a bit of new content. Full notes below!

New Content


- Added a new recruitable character to the roster.
- Added victory music and changed the battle BGM.

Balance


- Rebalanced enemy attack values across the board. Combat is now a bit more challenging.

Fixes & Improvements


- Fixed equipment window tabs. You can now switch between info tabs with either the left or right button.
- Fixed an issue where "Injured" characters could use up an items while paralyzed.
- Improved the blocking action sequence.
- Improved sleeping in beds. Daily and hourly events now trigger more reliably.
- Improved the Blind status overlay.
- Replaced the floor damage flash effect with a vignette for a smoother visual cue.
- Adjusted when the Bard NPC becomes available, so it unlocks sooner.
- Slightly repositioned the entrance to the Ludus Annex to make it easier to spot.
- Updated a few status effect names for clarity.
- General grammar and text cleanup throughout.

As always, thanks for playing and for the feedback. More updates on the way!

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