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We Should Run Playtest · public · first seen

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Patch notes · published by the developer

Menu Redesign & Hit Feedback

On Steam

INTERFACE
- Redesigned the main menu: the actions are now one clean column, with player count and name moved into their own setup panel beside them, so it's easier to read.

FEEL
- Taking damage now hits harder to feel: a red flash and a camera shake scaled to how big the hit was.

CREATURES
- The Inkling now turns with proper animations instead of sliding when it pivots.

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