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Patch notes · published by the developer

Updates notes for version 0.8.28

On Steam

Added

- Create airline logos with editable shapes, wordmarks, lockups, and saved brand revisions.
- Customize aircraft in the Fleet Workshop, share livery designs as portable files, and use the expanded paint-ready fleet.

Changed

- Brand, livery, and network planning workspaces now share a cleaner command layout, making it easier to move between planning and presentation work.
- Aircraft paint and visual design tools now offer more editable elements and clearer previews.
- Return planning preserves the aircraft's required turnaround time when you adjust a departure, keeping paired schedules feasible.
- Rotation decision rows are fully clickable, making it easier to choose a schedule change.

Fixed

- Livery graphics stay on the correct aircraft surfaces, including around openings and the tail.
- Crew recovery and hiring guidance now reflect the people available at each airport, helping cancelled flights return to service correctly.
- Weather lookup errors no longer interrupt the running simulation or prevent later save recovery.
- Larger saved games keep their booking checkpoints available while you continue playing.
- New seasonal flights have booking availability ready on their first day, so passengers can book them as soon as service starts.
- Player flights on the globe wait until departure and follow their confirmed timing, avoiding premature movement or rewinds.
- City lights remain visible as you zoom closer to the globe.

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
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