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Ninja's Vengeance · public · first seen

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Patch notes · published by the developer

V1.3

On Steam

Gameplay & Mechanics
New Platform Designs:
-Added strategic platforms to levels, introducing verticality and allowing you to maneuver over enemies.

Ground Pound Mechanic:
-You can now jump from platforms and smash into the ground, turning your descent into a devastating attack against enemies.

-Improved Dash System:
-Added a strategic cooldown timer to the dash mechanic and introduced Mid-Air Dashing for better aerial mobility.

Run & Attack:
-You can now attack enemies fluidly while running, without breaking your momentum.

New Energy System & Controls:
-The crouch mechanic has been removed. Replaced with a dedicated Energy Recharge button featuring a brand-new animation.

Punchier & Shorter Combat:
-Combat encounters have been shortened and player speed optimized. Battles are now heavier and much more satisfying.

45-Degree Aiming System:
-Added 45-degree angle support for enemies with guns they can now shoot at you even if you're higher than them.

Visuals & Animations
Overhauled Damage & Death Animations:
-The player's hit reaction animation has been completely remade. Enemies now have brand-new, buttery-smooth death animations.

UI/HUD Enhancements:
-Added dynamic animations to the Health and Stamina bars to improve overall game feel and visual feedback.

Tutorial System
Comprehensive & Practical Tutorial:
-The initial tutorial has been completely rebuilt from the ground up. You will now learn all the necessary mechanics through hands-on, practical gameplay.

Bug Fixes & Optimization
-Fixed a critical bug that caused enemies to become invisible.

-Implemented various performance optimizations and minor bug fixes.

The Finale:
-Remade all the boss mechanics and animations while improving the story connection and dialogues giving you a more satisfying boss fight.

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