Build 25210441

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CRYO · public · first seen

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Patch notes · published by the developer

CRYO Patch 10/09/20206

On Steam
  • Fixed blowtorch interactions desync
  • Station_Delta_7 - fix bug causing AI to get stuck in locked printer room
  • Fixed players being able to get Flaregun stunned while they're in hiding spots
  • Fixed players clipping through walls when lighting a fire
  • Erebus monster navigation fixes - especially near staircases where monsters were often getting stuck
  • Erebus - AIs can now see players through Upper Deck captains deck windows
  • Erebus - fix duplicate item spawnpoints in front side tower (near spawn)
  • Erebus - remove colliders from objects floating in Moonpool (items could get stuck on them when dropped)
  • Erebus - Fixed upper deck toilets allowing AI to wander into them without a chase
  • Erebus - Fixed fire spawnpoints that allowed AI to walk on the side of it
  • Vehicles - make so player can't start the vehicle while someone is entering or leaving the seat
  • Erebus - Fixed a bug where items could clip through the main terminals
  • Fixed a bug where players could crouch walk into the blue worktable
  • Improved AI navigation so it should clip into walls far less.
  • Fixed a bug that allowed AI to walk around fires in some cases
  • Fixed Chinese characters appearing as squares
  • Fixed some missing localisation keys
  • Fixed a bug that caused flares to sometimes ricochet backwards
  • Fixed players being able to select items like the fire extinguisher while in vents
  • Erebus - Fixed a missing ceiling collider that allowed players to jump out of the map briefly
  • Fixed an issue with a drawer not colliding with players correctly
  • Fixed a bug where kicking a door cause inventory items to be switched
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