Deadzoned · public · first seen
//misc changes
- Weapons that have less than 11% Durability are now shown in Red. Hovering over them will also say they are close to busting. If you attack and the Durability enters this threshold for the first time then it now shows a message saying your weapon is close to busting.
- Gear - Wearage Scanner: If a weapon has less than 33% Durability then the weapon name now becomes redder the less Durability it has.
- Talent - Fettler Eye: When hovering over a loadout weapon its Durability stat is now shown.
- Status Screen: Hovering over a gun will now say what ammo it uses.
- Terminal - Zonal Data Bank: The amount of score items has been reduced and made more random.
//bug fixes
- Compendium: Changing the selector/pages in various menus was rather scuffed when using a gamepad.
- Compendium: When using a mouse pressing Up/Down on the Talentology menu would cause a crash.
- Compendium: The Achievement list was showing a Confirm control tip.
- Achievement - The Ultimate Pistol Weapon: On the Choose Class screen hovering over the Vampyre Highborn class would give the achievement.
- Tutorial: When using a Playstation pad the tutorial text would show a backslash character instead of a triangle.
- Escape Menu: When using a gamepad you couldn't use the analogue stick to move the selector.
- Escape Menu - Gamepad Controls: You couldn't set the Menu Back button.
- Choose Game Mode menu: Its description was showing a wrong number of zones.
- Status Screen: Upgraded Talents were still showing their un-upgraded text.
- If you attacked multiple times in the same turn then it would reset the console messages after each attack.
- If you were Poisoned then it wouldn't show the Plagued console message.
- Class - Vampyre Highborn: Its class talent was healing you even if it was a ranged attack.
- Enemy - Humongous Slime: The Slime it spawns upon was being placed off the grid.
- Crates: When inspecting its items you could press Escape to exit the menu.
- Terminal - Class Favour: It wasn't showing Ammo items if you already had some of that ammo.
- Zone event - Enforcement Sector: There was a chance the databank room wouldn't have a door
| Depot | New manifest | Previous manifest |
|---|---|---|
| 1602621 | 3516279407338833836 | 3990186899388629591 |