Build 25207782

build

HellSlave II: Judgment of the Archon · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
13:56 UTC
Time · UTC
Major update · published by the developer

Balance Patch V 1.15.4

On Steam

QOL

  • When you open the purgatory menu, the scrolling automatically focus on the highest reached level

  • When trading with merchants, you can now toggle the bonuses you want to see, and hide those who aren't interesting to you.

  • The dodge chance is now automatically displayed when you hover on an enemy.

BUGS

  • Status effect were hiding the combat log, it's now fixed

  • You couldn't unlock the achievement for finishing the game with 3 different classes if you made one run with the mind-bending class. It's fixed, it should work now if you go to the volcano.

  • The protection effect of protection points added with the passive skill "protection of hatred" wasn't displayed properly

  • Fixed small issues on the new comparison tooltip in rare cases.

  • "venomous shock" passive wasn't working well

  • While in the sales history menu, you could click on "refresh the objects" even if the button was invisible, and thus get free items.

  • When the counter for status effect was over 9999, it was unproperly displayed. The font is now scaling properly to have a clean render.

  • You can now do the enigma in the sijurid palace without offhand.

  • When effects were reducing the cooldowns, it was sometimes indicating "-1" while it wasn't applying it if you had only 1 cooldown left.

  • Tiny bug when you opened the "are you sure you want to quit" menu, where the red dot was still displayed when closing the menu.

  • Damage taken when you are invulnerable (during void shield / satanic mirror) are also counted as damage taken in the "total damage taken" counter.

  • if you hovered on one equipped ring, the comparison tooltip appeared on the left outside the screen

  • Some enemies were healing while frozen

  • When you killed enemies that spawn other enemies when they die, the combat was stopping instead of continuing, even if new enemies were still in the fight

BALANCE

ITEM

  • Items such has helms, gloves, chest, wrist, belt, trousers and boots now have scaling melee and magical damage bonuses that keep them interesting during the entire adventure.

  • Reflection damage have been doubled on shields

  • AOE dmg each 10 seconds (malevolent aura) bonus has been slightly increased on loot

ACTIVES SKILLS

  • Ambush now deals +30% per damage taken instead of 20%

  • Spirit of the ghostly Guul : the "bonus speed on the next attack" is no longer consumed by an instant attack.

  • Will-o-wisp deals now 7 times your level instead of 4 times.

  • Soul Bomb : your level x6

  • "Transe state" now deals your lvl x5 as base damage. It lasts 5 seconds instead of 10, and for each attack received during these 5 seconds, you'll deal an additional (your level x5) to enemies.

  • Revenge of the reptile now deals your level x6 and it nows triggers on any attack received, not only melee.

  • Rain of blades : the fatigue cost diminishes by 20% if you have a one hand weapon and the damages are now equals to your level x7

  • Scorpid skin deals your level x1,5

  • Destruction reduces armor by 20% instead of 15% and has 20 sec cooldown instead of 30

  • Devour now regens 4 points of rage and mana

  • Blazing blades now adds (your level x4) fire dmg on your melee attacks, and increases your "melee fire splash damage on impact" bonus 4 times while active.

  • Exorcism now regens 100% instead of 75%.

  • Infernal storm reflects 150% damages instead of 30%

  • Spontaneous combustion deals 70% of last damage done instead of 30% - if it kills the target, your regenerates mana for your level x4 instead of x2.

  • Lightning burst now deals 50% of your magical damage instead of your level x2

  • Fogging now regenerates 50% of your missing life as mana and rage instead of 33%

  • Prison of thorns now deals your level x5 instead of x3.

  • Arterial drain now deals 150% of the last inflicted damages

  • Aspiration of humors now regens 7% instead of 5%

  • Soul siphon deals 150% of the last damage dealt and you regenerate 25% of rage and mana

  • Psychic repercussion deals 5% damage instead of 3%

  • Increased gravity deals your level x5

  • Time Leap has now 40s of cooldown instead of 60

  • Compression of space now deals your level x4

  • Nocturnal companion now deals your level instead of your level x0,5

  • Vampiric agression now deals (your melee damage) and you regenerate as much life. You then get a blood shield for 15 seconds, reflecting (your level x10) blood damage on melee attackers. Recharge: 35 sec. (20 seconds less when an enemy dies).

PASSIVES SKILLS

  • Deadly explosion now deals 15% of the max life of the killed enemy.

  • ghostly aura : now deals your level x2

  • pact with gheist now deals your level x4

  • Cannibalism now regens your level x2

  • Explosive impact now deals your level x2

  • Spirit of thunder now increases attack and reflected damage by 75% instead of 50%

  • Punishment of the archon now deals your level x10

HAROG IMKOL

  • Leviathan's Blast deals 60% of dmg instead of 30%

  • Leviathan's Lightning shock now deals your level x5 and 4 seconds of fatigue on enemies

  • Leviathan's Supreme power deals 60% damage instead of 40%

  • Baal's Assassination gives now +5% damage for each dodge point instead of 3%

GENERAL

  • Asmodeus is slightly stronger and her adds are now more diverse

  • Max resistances are now set to 95% and are clearly indicated in the inventory stat menu

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
339990185310408183875092892910125940062121193