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Ascent: Rivals Playtest · public · first seen

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Patch notes · published by the developer

Hotfix Patch v0.10.3-7898

On Steam

Bugfixes


- Fixed issue where all future time trial times would be lost if you restart from the pause screen during an active time trial
- Fixed issue where bots would not move in career or scrimmage match after playing tutorial
- Fixed a hang that can happen on crash camera
- Fixed crash camera aspect ratio change affecting the pause screen
- Fixed issue where new images might not get fetched
- Fixed outer routes not counting as laps on Summit (previously Kelvorra pass)

Improvements


- Bots now make better purchasing decisions that are driven from their personalities
- Bots now have distinct cosmetic items on their loadout
- Improved bot piloting and navigation capabilities
- Bot motion and combat scale better with difficulty
- Ascension phase can now end early for the last racer standing if they’re in a zone
- Deathrace mode now has a lives counter set to 3
- Basin Map (previously Alluvial Basin) added additional routes

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