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Apocalypse Approaches Demo · indev-alpha-4.0, public · first seen

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Patch notes · published by the developer

Alpha 4.1 Has Released

On Steam

Patch Notes

The Tutorial & Citadel

  • Added a new cutscene in the tutorial with the seer

  • Updated all dialogue to better reflect our updated narrative design intentions

  • Updated the positions of all NPCs in town to better guide the player in how to progress

  • Fixed a bug causing dialogue variables to not properly reset when pressing "New Game" after having already pressed continue before exiting the game.

Other Changes

  • Reverted a change on Time Orbs & Gold Pickups, they now drop on the floor and stay there when in an encounter again. When an encounter completes, and outside locked rooms, they auto-gravitate to the player.

  • Shop popups now use the gold icon instead of the word "gold" in listed prices

  • Fixed main-menu visual bugs

  • Fixed main-menu crash associated with flow-time

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