Build 25192295

build

Ascend From Nine Mountains · beta, public · first seen

PICS live
2
Branches
2
Depots changed
Download delta
17:31 UTC
Time · UTC
Patch notes · published by the developer

[0.7.11] Updates

On Steam

First, a quick update. We have listened to the issue with cultivator resistance being confusing, so we have a potential change to address it. You can try this beta out using the 'unified-health' branch on steam. It unifies health across players and enemies, removes cultivator resistance, and generally tweaks balance. It would be greatly appreciated if you could give it a go and report how it feels!

Changes

  • Added the Captivating Cadence harmony. It grants Charisma bonuses to clothing, talismans, artefacts, and mounts, but cannot be applied to cauldrons.

  • Zhiwu's story now continues.

  • The puppet factory can now be upgraded to LF.

  • You can now get tournament school recipes by beating the progenitors.

  • Exploration progress for location unlocks is now only credited at the successful conclusion of an event if the player survives without injury, preventing players from advancing exploration by repeatedly losing combat encounters.

  • Enhanced auto-use item UI and tooltips during combat and crafting.

  • Added an explanatory tooltip for Normal Damage.

  • Updated the plus 10 and plus 100 buttons in the technique enhance dialog to snap to the nearest round multiple instead of blindly adding that amount, while keeping the plus or minus 1 buttons unchanged for fine adjustments.

  • Added a game setting to adjust or disable the lockout delay on the mastery roll confirmation button, and reduced the default lockout duration from 1000ms to 500ms.

  • Updated the tooltip for All Out Attack to refer to followers instead of companions.

  • Added a new 'Hide Combat Characters' setting in the game options to hide party members, companions, and guardians during battle to improve performance on low-spec computers.

  • Pressing the Escape key should now more consistently 'back out' one level.

  • Prevented Han Weiguang story events from triggering while the player is still going through the tutorial.

  • Swapped the choice order in the Gaoyu prismatic comet encounter so that the retreat option appears before the attack option, aligning it with standard event conventions.

  • Updated the Myriad Reflections buff tooltip to explicitly state that all stacks are consumed when the formation activates.

  • Added hover tooltips to auction participant portraits so players can view the character's name and allegiance.

  • Added the Mistwell birth background for new characters, which grants +2 Dantian and -2 Flesh.

  • Added a generic 'Conditionals' group header that combines consecutive single-member conditional stances together.

  • Completed three-star house crafting commissions at Shen Tian Court now permanently unlock the underlying recipe for the player.

  • Added new Pill Recovery enchantments for clothing and cauldrons across all realms and rarities, available for purchase through Celadon Flame Brewers guild ranks using flame tokens.

  • Added a LF Heart Fiber, used for Imbue Potential.

  • Renamed the 'Retarget' button in the Workshop mode selection screen to 'Reharmonise'.

  • Added pity to the Shard Hollow unlock encounter.

  • Doubled the trigger chance for Eccentric Long encounters.

  • Game start button now says why its disabled.

Balance Changes

  • Fixed an unintended 100% multiplier bug on technique affinity and boost, reducing total power scaling from combined affinity and boost values.

Bug Fixes

  • Adjusted the forge harmony for the Impact Condenser Talisman S to reduce the Impact Charge consumed per cycle rather than increasing it.

  • Fixed an issue where events with the full skip setting enabled would occasionally get stuck waiting for manual input on silent background steps.

  • Fixed an issue where right-clicking shop Buy buttons on multi-stack items did not trigger the buy-all action. Right-clicking now properly purchases the full stack while respecting favorite locks and loadout minimums.

  • Fixed an issue where Bleeding Mark would consume a stack without triggering its heal if another effect healed the holder above the 15% health threshold beforehand during the same damage event.

  • Fixed an issue where the Frozen Aura buff tooltip for the Frigid Soul Pill displayed a static base loss value instead of the actual scaled completion and perfection loss applied at runtime.

  • Corrected a typo on the Allied Formation buff tooltip to display 'Barrier Effectiveness' instead of 'Barrier Mitigation' for consistency with the rest of the game.

  • Fixed an issue where tooltips containing glitch text failed to render text symbols properly.

  • Hidden the Damage Intercepted column in the post-battle results screen when no intercepted damage occurred.

  • Fixed an issue where non-power heals like the Armour Construct's reactive healing skipped Healing Boost calculations during combat, causing them to heal for less than their tooltip stated.

  • Fixed an issue where The Elder's Pattern quest remained active after completion via high sect reputation, allowing duplicate rewards.

  • Fixed item comparison tooltips with harmony augments to prevent redundant value duplication in inline comparison tags, and fixed technique damage difference calculation precision.

  • Fixed an issue where speaking to the First Elder after a Meridian Opening breakthrough failed to grant the Flesh Annihilation Pill and Remembrance of Power recipes.

  • Fixed an issue where equipping multiple pillar shards granting the same combat buff showed separate duplicate icons out of combat instead of aggregating into a single entry.

  • Fixed a crash that caused an infinite reload loop when opening the reputations tab due to characters having zero maximum reputation tiers.

  • Fixed an issue where characters like Aei Ma would continue displaying persistent quest or interaction markers on their portrait after changing locations or joining the party, even when no interactions were actually available.

  • Fixed a capitalization typo in the first elder's dialogue following the Life Flourishing breakthrough.

  • Fixed an issue where Ren Chao's character avatar failed to display in the event history during the Su Lianhua event sequence.

  • Fixed an issue where the craft completion and failure dialog boxes would clip their contents, adding scrolling support and increasing window height to properly display all information.

  • Fixed untranslated crafting commission hints appearing in non-English locales on the request board.

  • Fixed Furnace of Thousand Flames preparation dialog displaying difficulty stars for un-tiered recipes while showing tier-scaled complexity numbers.

  • Fixed using pills from the quick-access tray during furnace training incorrectly consuming them from the player inventory instead of refunding them.

  • Fixed recipe comparison tooltips showing reductions in stability cost and qi pool cost in red instead of green when comparing cauldrons.

  • Fixed extremely long custom crafting loadout names overflowing research-glyph and event crafting confirmation dialogs.

  • Fixed an issue in the Mystical Region where pressing Enter would not trigger encounter portals unless they were manually clicked and focused first.

  • Fixed a softlock that could occur when rerendering curse and blessing steps in mystical regions.

  • Fixed an issue where environmental debuffs such as Shugou Chasm would only affect the player during combat, leaving evoked lifeform companions immune to the pressure.

  • Corrected a grammatical typo in the Tranquil Gazebo event text from "leak qi" to "leaking qi".

  • Fixed an issue where the expedition confirmation dialog would overflow and make the confirm button unreachable at higher font sizes by adding a vertical scrollbar and scaling the dialog height relative to the viewport.

  • Added the missing Lifeforce Corruption auxiliary tooltip to the Bloodroot Bloom technique so players can inspect its stats and effects directly from the tooltip.

  • Fixed a stack overflow crash when mods recursively call enemy creation hooks during combat entity generation.

  • Fixed the Strive for Completion crafting technique item description to display its proper player-facing name instead of the internal False Fusion identifier.

  • Corrected a spelling typo in the Memory Gland description.

  • Corrected the Bloodmoon Vestment S forge harmony tooltip to accurately state that it increases Blood Reservoir stacks gained per stack of Moonlight rather than simply increasing Moonlight stacks.

  • Fixed a crash that prevented the Reputation tab from opening when a guild rank exceeded the available promotion requirements.

  • Fixed the combat shard inventory filter in Pillar Creation to correctly include shards that grant combat buffs via variants, such as the Petrified Mantle Gem.

  • Updated the Stabilizer role tooltip to correctly state that it reduces the negative effects of spatial destabilization rather than slowing its accumulation rate.

  • Corrected the capitalization of the spirit-beast name wenziao to lowercase in narrative text, event descriptions, item descriptions, and quest logs.

  • Fixed expedition item sidebar to take up whole space.

  • Fixed non-english characters in character names.

ModAPI

  • Exposed defaultRecipeStats and defaultProgressState to the mod API to allow rendering crafting tooltips outside of active crafting sessions.

  • Exposed crafting buff type aggregations to enable crafting equations and scaling formulas to reference grouped buff types and distinct counts.

  • Exposed tournamentConfig to mod api.

  • Removed secondary type. Now type can be a single type or an array

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
399226156352526890482573791002064899344132841
399226286333084055801368356419716035765889790