Demo: Major Update! New content, new systems, major rework

major update

Cosmo Cargo Demo · build 25184371 · published

On SteamNotes only · this build shipped before we watched the app

Hello!

A new version of the demo is now available!

If you played the previous one, you should see that we've reworked most points!

We hope you'll like this new version, we think it is close to what should be the final game.

Let us know on Discord or forums what you thought about this version!

Now the changelog.

Features

Onboarding

  • Full onboarding flow: dedicated onboarding map

Burn (v2)

  • Burn now sets the slots on fire.

  • Each flame now has its own cooldown

  • You can boost Burn damages

  • New burn items and burn ammo items.

Maps, Systems & Sectors

  • Restructured Sectors/Maps into Systems / Sectors / Maps.

  • Many new maps

  • New bosses

  • Reworked pawns roaming and movement

  • Tweaked pan & zoom

  • Added information about fight nodes

  • Updated road visuals

  • You can't die on map or during events anymore (you'll stay at 1 HP min)

Crews

  • New crews added and reworked

  • Crews now has rarity tiers

  • You can now have more crews than slots

  • You can recruit crews in the space bar

Items & Hold

  • Cores are now items

  • Breakdowns: special items you can't discard except in repair stations

  • Researchs: special items to boost neighbors after 2 fights

  • Unlockable slots in the Hold

  • Reworked item stat internals

  • Item stat logging

  • New items across tiers, new ammo items, new breakdown items, new upgrades

  • Researches items added, tested and translated

  • Rooms items added

Events

  • Many new events across all sectors

Fights

  • You can flee a non-boss/non-special fight

  • Special rules for some fights

Cargos

  • Reworked a bit the frogs

  • Added 4 new cargos

Start items

  • Added items to unlock and use when you start a new run

Fixes

  • Avoid Multicast on items with no cooldowns

  • Fix multicast on items with multiple effects

  • Fix burn/shield not cleared after a fight

  • Fix fight speed buttons losing focus and color

QOL / MISC

UI & Presentation

  • Vitals bars animated + proper stat display

  • Logs, logs everywhere!

  • Added status icons for burn things

  • Item popup, ItemView and ItemUI updated

  • Map point pop-up placement improved on the right

  • Map zoom and pan

  • Effect help now displays in pop-ups.

  • Added instruction to drop Usable items in ship

  • More tags on items

  • Updated credits

Art & Assets

  • New 3D assets, backgrounds, ships, props, etc

  • New items assets

  • New event banners

  • Assets cleanup

  • Loading screen still temp but better

Text & Localization

  • All texts reworked

  • Grammar check, picto rework in localization, i18n import/reimport

Performance

  • Enemy camera disabled when not in battle

  • Optimize rendering

  • Proper asset packaging

Refactors & Cleanup

  • Split Stats into Stats and StateValues (breaking change).

  • Events: reworked draw (tirage) and misc fixes.

  • More sanity checks added.

VFX

  • Reworked Burn, Virus and other VFXs

Balancing

  • Balancing passes on items, item tiers, enemies and maps.

Settings

  • Add default speed fight

Known issues

  • Shopkeeper event can trigger an infinite loop

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Play the demo and send us your feedbacks ːfpyayː

Have fun and fly safe!

Demo: Major Update! New content, new systems, major rework · Cosmo Cargo Demo build 25184371 · SteamPeaks