Cosmo Cargo Demo · build 25184371 · published
Hello!
A new version of the demo is now available!
If you played the previous one, you should see that we've reworked most points!
We hope you'll like this new version, we think it is close to what should be the final game.
Let us know on Discord or forums what you thought about this version!
Now the changelog.
Onboarding
Full onboarding flow: dedicated onboarding map
Burn (v2)
Burn now sets the slots on fire.
Each flame now has its own cooldown
You can boost Burn damages
New burn items and burn ammo items.
Maps, Systems & Sectors
Restructured Sectors/Maps into Systems / Sectors / Maps.
Many new maps
New bosses
Reworked pawns roaming and movement
Tweaked pan & zoom
Added information about fight nodes
Updated road visuals
You can't die on map or during events anymore (you'll stay at 1 HP min)
Crews
New crews added and reworked
Crews now has rarity tiers
You can now have more crews than slots
You can recruit crews in the space bar
Items & Hold
Cores are now items
Breakdowns: special items you can't discard except in repair stations
Researchs: special items to boost neighbors after 2 fights
Unlockable slots in the Hold
Reworked item stat internals
Item stat logging
New items across tiers, new ammo items, new breakdown items, new upgrades
Researches items added, tested and translated
Rooms items added
Events
Many new events across all sectors
Fights
You can flee a non-boss/non-special fight
Special rules for some fights
Cargos
Reworked a bit the frogs
Added 4 new cargos
Start items
Added items to unlock and use when you start a new run
Avoid Multicast on items with no cooldowns
Fix multicast on items with multiple effects
Fix burn/shield not cleared after a fight
Fix fight speed buttons losing focus and color
UI & Presentation
Vitals bars animated + proper stat display
Logs, logs everywhere!
Added status icons for burn things
Item popup, ItemView and ItemUI updated
Map point pop-up placement improved on the right
Map zoom and pan
Effect help now displays in pop-ups.
Added instruction to drop Usable items in ship
More tags on items
Updated credits
Art & Assets
New 3D assets, backgrounds, ships, props, etc
New items assets
New event banners
Assets cleanup
Loading screen still temp but better
Text & Localization
All texts reworked
Grammar check, picto rework in localization, i18n import/reimport
Performance
Enemy camera disabled when not in battle
Optimize rendering
Proper asset packaging
Refactors & Cleanup
Split Stats into Stats and StateValues (breaking change).
Events: reworked draw (tirage) and misc fixes.
More sanity checks added.
VFX
Reworked Burn, Virus and other VFXs
Balancing
Balancing passes on items, item tiers, enemies and maps.
Settings
Add default speed fight
Shopkeeper event can trigger an infinite loop
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Play the demo and send us your feedbacks ːfpyayː
Have fun and fly safe!