Added new audio feedback for enemy attacks, crystal destruction, purification waves, and UI interactions
Fixed
Fixed spell books in the Kashiwagi Estate library giving the wrong spells
Fixed the Updraft spell book in the hub granting the spell immediately instead of requiring the intended interaction
Fixed audio issues in the opening cutscene
Fixed shards not appearing correctly during Form Changes
Fixed shards appearing incorrectly in Shattered Space
[0.2.1] - 2026-09-03
Added
Added UI feedback when attempting to cast a spell without enough mana
Added checkpoints to Forest Path
Changed
Adjusted difficulty names and enemy AI configuration
Improved the Forest Run: - Reduced damage dealt by thorns - Made destructible thorns easier to identify - Improved navigation and visual guidance in unclear areas
Adjusted Game Over screen buttons
Adjusted Settings menu reset behavior
Removed placeholder dialogue from Forest Lakeside
Fixed
Fixed broken Mana Charge prompt
Fixed footsteps not playing correctly in packaged builds
Fixed Save button not working with controller
Fixed FPS limit not working
Fixed various Settings menu and UI issues
Fixed camera flickering back to the player during Sequencer playback
Fixed Toshiro's scarf using incorrect axes
[0.2.0] - 2026-08-29
Added
Added difficulty selection for the main campaign
Added a new intro cutscene
Added new Form Gain popup UI
Added new Shop UI for Form Level Up and spell upgrades
Added more abilities and Form Gain Points throughout the story: - Added more abilities to the hub - Added new abilities in the Kashiwagi Estate library
Added new visual effects for weapon summoning
Added new movement VFX for jumping and sprinting
Added directional target switching while using hard lock-on
Changed
Reworked sprinting logic for more consistent behavior
Updated the Lakeside level: - Removed the river crossing platforming section - Removed the chest tutorial - Added a Mana Charge tutorial
Adjusted Rapid Slash: - Updated the finisher to launch the player into the air - Adjusted camera behavior - Adjusted damage
Adjusted Multi Slash range and damage
Improved Multi Slash Finisher with camera shake and enemy fade effects
Adjusted Air Stinger and Grounded Launcher timing
Adjusted sword hitbox size
Adjusted Forest Path corruption
Improved ledge hanging with the new gravity system
Fixed
Fixed numerous UI issues with controller focus and navigation
Fixed Magic menu navigation with controller
Fixed spell shop slots losing focus
Fixed bug where the Magic menu would not return to the HUD after gaining magic in Forest
Fixed bug where the Purify Sphere could spawn in fights where it was disabled
Fixed boss Auto Guard
Fixed HUD chest counter
Fixed incorrect level display in the ability gain popup
Fixed missing level information on shop ability buttons
Fixed crystals in Kashiwagi Estate being destroyed after a large encounter
Fixed crash when spawning a boss
Fixed Rapid Slash finisher not properly applying invincibility frames
Fixed landing animation playing when using Wind Burst
Fixed Mana Charge being broken during the first encounter
Fixed To-Air attacks activating accidentally while already in the air
Fixed Wind Bullets and other ability input issues
Fixed hits that break armor incorrectly dealing chip damage