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Patch notes · published by the developer

Small Update - Performance, Lighting & Multiplayer Fixes

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Hello Drivers,

This small update focuses on performance, lighting, and multiplayer stability, with several fixes based on your recent reports.


Fixes and Adjustments

• Fixed issues with nighttime lighting.

• Fixed a memory leak caused by lockers. Frame rate should now remain more stable during long play sessions.

• Fixed achievement-related lag spikes. These spikes could become increasingly noticeable as more achievements were unlocked.

• Improved terrain desynchronization between players.

• Improved lighting in the Backrooms. Visibility should now be clearer on Low graphics settings, with better overall optimization.

• Fixed an issue where the Backrooms monster could become stuck when spawning.

• Added a new cheat command allowing the host to spawn the Cube vehicle by typing /keeppushing in the chat.


Thank you to everyone who continues to report issues and share feedback with us!

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