App 3083410 · build 25172070 · published
Hi everyone!
The time has finally come for the second build. It’s still a bit rough around the edges, but in my opinion, it’s a huge improvement over the first one.
Here’s what’s changed since the first build:
The menu has been reworked; it’s now more immersive and visually appealing, and graphics settings have been added.
It’s now an extraction shooter: you start at a main base that can occasionally come under raid attacks.
Random events have been added to two areas of the main map.
Two secret events have been added: one at the base and another in the raid zone, near the metal crate.
A small questline has been added—there are five quests for now, but I plan to expand on them in the future.
The AI has been overhauled. There are two human factions: the military and marauders. Marauders may sometimes initiate combat with you, and the military frequently clashes with the marauders.
Body interaction physics have been reworked.
Performance has been significantly improved.
Zombies have been reworked.
Plus, there’s a lot of "under-the-hood" work that isn't immediately visible.
I’d really appreciate your feedback; you can submit it using this form.
Alternatively, there’s also a discord server.